Work SFX work

Fix up Eden Pillar behavior
This commit is contained in:
2025-11-26 02:12:24 -08:00
parent db7a1df1f7
commit ed9e611fd9
86 changed files with 2822 additions and 2603 deletions

View File

@@ -565,8 +565,8 @@ layers = 2
mesh = SubResource("PlaneMesh_5n72k")
surface_material_override/0 = SubResource("StandardMaterial3D_l1s1j")
[node name="Sprite3D" type="Sprite3D" parent="Minimap"]
transform = Transform3D(5.67, 0, 0, 0, -2.47844e-07, 5.67, 0, -5.67, -2.47844e-07, 0, 0.721614, -4.4148)
[node name="Sprite3D" type="Sprite3D" parent="Minimap/Minimap"]
transform = Transform3D(-2.47844e-07, -5.67, -2.47844e-07, 0, -2.47844e-07, 5.67, -5.67, 2.47844e-07, 1.08336e-14, -2.4288, 3.94786, 0)
layers = 2
texture_filter = 0
texture = ExtResource("4_ljhl3")