Work SFX work

Fix up Eden Pillar behavior
This commit is contained in:
2025-11-26 02:12:24 -08:00
parent db7a1df1f7
commit ed9e611fd9
86 changed files with 2822 additions and 2603 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://c5ekisphioovm"]
[gd_scene load_steps=22 format=3 uid="uid://c5ekisphioovm"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_cfhj4"]
[ext_resource type="PackedScene" uid="uid://dhkbvos11tkdw" path="res://src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn" id="1_crv4e"]
@@ -13,6 +13,7 @@
[ext_resource type="PackedScene" uid="uid://cam640h4euewx" path="res://src/map/dungeon/rooms/Set A/05. Pit Room A.tscn" id="12_4sygy"]
[ext_resource type="PackedScene" uid="uid://cdkcvd7pwmr2r" path="res://src/map/assets/Dungeon Doors/DOORA.tscn" id="12_hkp1m"]
[ext_resource type="Script" uid="uid://b8bvom6o034gm" path="res://src/quest/QuestTest.cs" id="13_hkp1m"]
[ext_resource type="PackedScene" uid="uid://cmvimr0pvsgqy" path="res://src/enemy/enemy_types/10. Eden Pillar/Eden Pillar.tscn" id="14_hsujv"]
[sub_resource type="Environment" id="Environment_yrcgx"]
background_mode = 1
@@ -227,3 +228,11 @@ navigation_mesh = SubResource("NavigationMesh_hkp1m")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.41175, 1.02274, 0)
visible = false
mesh = SubResource("PlaneMesh_hkp1m")
[node name="Eden Pillar" parent="." instance=ExtResource("14_hsujv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.8435, 0, 0)
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.4918, 1.20905, -1.40112)
use_collision = true
size = Vector3(1, 3.41809, 3.80225)