Work SFX work

Fix up Eden Pillar behavior
This commit is contained in:
2025-11-26 02:12:24 -08:00
parent db7a1df1f7
commit ed9e611fd9
86 changed files with 2822 additions and 2603 deletions

View File

@@ -1,6 +1,7 @@
using Chickensoft.GodotNodeInterfaces;
using Godot;
using System;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
@@ -24,6 +25,8 @@ public interface IEnemyModelView : INode3D
public void PlayDeathAnimation();
public AttackData AttackData { get; set; }
public event EventHandler HitPlayer;
public event EventHandler ActivationFinished;