Cleanup previous refactor, fix floor count
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@@ -25,6 +25,8 @@ public partial class Game : Node3D, IGame
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IGameEventDepot IProvide<IGameEventDepot>.Value() => GameEventDepot;
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IMap IProvide<IMap>.Value() => Map;
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private static SimpleInjector.Container _container;
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public IInstantiator Instantiator { get; set; } = default!;
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