Boss 1 death animation animations added, wall explosion animation added.
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5519
Zennysoft.Game.Ma/src/map/assets/Explodable Wall/ExplodableWall.tscn
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5519
Zennysoft.Game.Ma/src/map/assets/Explodable Wall/ExplodableWall.tscn
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importer_version=1
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[deps]
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://2uap1c4royqy"
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path="res://.godot/imported/Wall Explosion_bombable.png-b1403229e379f8f7187fe67e81b383e4.ctex"
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}
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[deps]
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source_file="res://src/map/assets/Explodable Wall/Wall Explosion_bombable.png"
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dest_files=["res://.godot/imported/Wall Explosion_bombable.png-b1403229e379f8f7187fe67e81b383e4.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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