SFX additions
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://ccwn5dfst7o4d"]
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[gd_scene load_steps=12 format=3 uid="uid://ccwn5dfst7o4d"]
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[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_38loe"]
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[ext_resource type="Resource" uid="uid://lao0opxww3ib" path="res://src/dialog/Dialogue.dialogue" id="2_x0dcb"]
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@@ -6,6 +6,7 @@
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[ext_resource type="Texture2D" uid="uid://dfgjbfhe1gd0c" path="res://src/npc/Clalo/Frames - Clalo/CLALO2.png" id="4_lsxy3"]
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[ext_resource type="Texture2D" uid="uid://beqct82gjncjx" path="res://src/npc/Clalo/Frames - Clalo/CLALO3.png" id="5_mui6r"]
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[ext_resource type="Texture2D" uid="uid://bhn155yfrmyeu" path="res://src/npc/Clalo/Frames - Clalo/CLALO4.png" id="6_m5mvh"]
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[ext_resource type="Texture2D" uid="uid://dafpnwkwcukp4" path="res://src/vfx/shadow_test_1.png" id="7_lsxy3"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_2xsnq"]
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animations = [{
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@@ -78,3 +79,10 @@ collision_mask = 16
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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shape = SubResource("CylinderShape3D_nwuwj")
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[node name="Shadow" type="Sprite3D" parent="."]
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transform = Transform3D(0.825, 0, 0, 0, -3.60619e-08, 0.825, 0, -0.825, -3.60619e-08, -0.00469795, -2.65632, 0)
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transparency = 0.1
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cast_shadow = 0
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texture_filter = 0
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texture = ExtResource("7_lsxy3")
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