SFX additions
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=3 uid="uid://cjj6wabswtkk1"]
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[gd_scene load_steps=14 format=3 uid="uid://cjj6wabswtkk1"]
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[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_3at8w"]
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[ext_resource type="Resource" uid="uid://lao0opxww3ib" path="res://src/dialog/Dialogue.dialogue" id="2_egfgt"]
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@@ -8,6 +8,7 @@
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[ext_resource type="Texture2D" uid="uid://b34agdm8berta" path="res://src/npc/Caretaker/Frames -Caretaker/Layer 4.png" id="6_glo3k"]
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[ext_resource type="Texture2D" uid="uid://bdwnutjo5eefi" path="res://src/npc/Caretaker/Frames -Caretaker/Layer 5.png" id="7_apjk7"]
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[ext_resource type="Texture2D" uid="uid://ctma51sw1td0l" path="res://src/npc/Caretaker/Frames -Caretaker/Layer 6.png" id="8_d5b5i"]
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[ext_resource type="Texture2D" uid="uid://dafpnwkwcukp4" path="res://src/vfx/shadow_test_1.png" id="9_wfx33"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_d3ca4"]
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animations = [{
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@@ -84,3 +85,10 @@ collision_mask = 16
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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shape = SubResource("CylinderShape3D_nwuwj")
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[node name="Shadow" type="Sprite3D" parent="."]
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transform = Transform3D(0.825, 0, 0, 0, -3.60619e-08, 0.825, 0, -0.825, -3.60619e-08, 0.186324, -1.37157, 0)
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transparency = 0.1
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cast_shadow = 0
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texture_filter = 0
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texture = ExtResource("9_wfx33")
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