SFX additions
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Zennysoft.Game.Ma/src/items/assetts/plastique.glb
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Zennysoft.Game.Ma/src/items/assetts/plastique.glb
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Zennysoft.Game.Ma/src/items/assetts/plastique.glb.import
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Zennysoft.Game.Ma/src/items/assetts/plastique.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dkpgrhj14phdd"
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path="res://.godot/imported/plastique.glb-38f4438846eaa3d64b225272714c5d02.scn"
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[deps]
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source_file="res://src/items/assetts/plastique.glb"
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dest_files=["res://.godot/imported/plastique.glb-38f4438846eaa3d64b225272714c5d02.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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Zennysoft.Game.Ma/src/items/assetts/plastique_plastique.png
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Zennysoft.Game.Ma/src/items/assetts/plastique_plastique.png
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After Width: | Height: | Size: 3.9 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dkqs4x4pi18on"
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path="res://.godot/imported/plastique_plastique.png-3ad121f0468f0ec1d61934d8a0e41cb7.ctex"
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metadata={
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"vram_texture": false
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}
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generator_parameters={
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"md5": "77711a61e44805951d33ca21864c3bd7"
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}
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[deps]
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source_file="res://src/items/assetts/plastique_plastique.png"
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dest_files=["res://.godot/imported/plastique_plastique.png-3ad121f0468f0ec1d61934d8a0e41cb7.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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