Fix up enemy viewer, reduce some memory footprint

This commit is contained in:
2026-02-20 01:02:03 -08:00
parent fd1eb77f57
commit e77ca00002
1306 changed files with 7741 additions and 1487 deletions

View File

@@ -27,6 +27,8 @@ public interface IEnemyModelView : INode3D
public void PlayDeathAnimation();
public double ViewerSize { get; }
public AttackData AttackData { get; set; }
public event EventHandler HitPlayer;