Revert some pathing stuff, adjust general spawn rates

This commit is contained in:
2026-03-01 16:34:18 -08:00
parent 721a45c6bb
commit e50035d9c7
125 changed files with 164 additions and 317 deletions

View File

@@ -384,8 +384,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
if (accessory.AccessoryTag == AccessoryTag.BoostEXPGainRate)
ExperiencePointsComponent.ModifyExpGainRate(ExperiencePointsComponent.ExpGainRate.Value - 0.2f);
}
if (equipable.ItemTag == ItemTag.BreaksOnUnequip)
Inventory.Remove(equipable);
}
public void ApplyNewAugment(IAugmentItem jewel, IAugmentableItem augmentableItem)