Revert some pathing stuff, adjust general spawn rates
This commit is contained in:
@@ -11,7 +11,7 @@ StatDescription = "Augment
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Weapon: Weapon type becomes Aeolic.
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Armor/Accessory: Increases Aeolic resistance."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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@@ -10,7 +10,7 @@ Name = "Anabolic Jewel"
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StatDescription = "Augment
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Increases HP recovery rate."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Black Egg"
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StatDescription = "Augment
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Increases ATK, DEF, and Luck."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.02
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BonusAttack = 3
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BonusDefense = 3
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BonusLuck = 15
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@@ -10,7 +10,7 @@ Name = "Cat's Eye"
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StatDescription = "Augment
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Drastically increases Luck."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.01
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 25
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Increases VT consumption rate.
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Chance of granting Rust."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Foolish Orb"
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StatDescription = "Augment
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Decreases EXP gain rate."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.25
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Glue Orb"
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StatDescription = "Augment
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Prevents augmented item from being unequipped."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Heirloom Stone"
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StatDescription = "Augment
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Sends item to the surface."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.05
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Weapon: Weapon type becomes Hydric.
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Armor/Accessory: Increases Hydric resistance."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Weapon: Weapon type becomes Igneous.
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Armor/Accessory: Increases Igneous resistance."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Meditative Stone"
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StatDescription = "Augment
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Increases EXP gain rate."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Slows HP recovery rate.
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Chance of granting Rust."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Metabolic Jewel"
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StatDescription = "Augment
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Slows VT reduction rate."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Ossified Cortex"
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StatDescription = "Augment
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Automatically identifies all items."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.08
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Revives the user once.
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Breaks augmented item after use."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.003
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -10,7 +10,7 @@ Name = "Tarnished Jewel"
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StatDescription = "Augment
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No effect."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.25
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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@@ -11,7 +11,7 @@ StatDescription = "Augment
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Weapon: Weapon type becomes Telluric.
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Armor/Accessory: Increases Telluric resistance."
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FlavorText = ""
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SpawnRate = 0.5
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SpawnRate = 0.15
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0
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