Revert some pathing stuff, adjust general spawn rates

This commit is contained in:
2026-03-01 16:34:18 -08:00
parent 721a45c6bb
commit e50035d9c7
125 changed files with 164 additions and 317 deletions

View File

@@ -13,7 +13,7 @@ Name = "Amrit Shard"
StatDescription = "Restores 60 HP.
If HP is currently full, raises Maximum HP by 16."
FlavorText = "A droplet of the heavenly elixir, frozen in time."
SpawnRate = 0.05
SpawnRate = 0.25
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05

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@@ -12,7 +12,7 @@ PermanentRaiseVTAmount = 0
Name = "Unknown Fragment"
StatDescription = "Unknown restorative."
FlavorText = ""
SpawnRate = 0.5
SpawnRate = 0.05
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05

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@@ -13,7 +13,7 @@ Name = "Stelo Fragment"
StatDescription = "Restores 30 VT.
If VT is currently full, raises Maximum VT by 8."
FlavorText = ""
SpawnRate = 0.5
SpawnRate = 0.33
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05

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@@ -13,7 +13,7 @@ Name = "Suna Fragment"
StatDescription = "Restores 60 VT.
If HP is currently full, raises Maximum VT by 16."
FlavorText = ""
SpawnRate = 0.1
SpawnRate = 0.25
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05

View File

@@ -13,7 +13,7 @@ Name = "Ydunic Shard"
StatDescription = "Restores 30 HP.
If HP is currently full, raises Maximum HP by 8."
FlavorText = ""
SpawnRate = 0.1
SpawnRate = 0.33
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05