Revert some pathing stuff, adjust general spawn rates

This commit is contained in:
2026-03-01 16:34:18 -08:00
parent 721a45c6bb
commit e50035d9c7
125 changed files with 164 additions and 317 deletions

View File

@@ -42,6 +42,7 @@ public partial class Ammo : Node3D, IEquipableItem, IStackable
public void SetCount(int count) => Count.OnNext(count);
[Save("ammo_element")]
public ElementType AmmoElement => Stats.AmmoElement;