Throw item
This commit is contained in:
@@ -69,6 +69,11 @@ Inventory={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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]
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}
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Throw={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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@@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dr8mjn3wahdvp"
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path="res://.godot/imported/cursor.png-0fec02edb5cdc5cc9912cb19d5a7e260.ctex"
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path.s3tc="res://.godot/imported/cursor.png-0fec02edb5cdc5cc9912cb19d5a7e260.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/inventory_menu/cursor.png"
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dest_files=["res://.godot/imported/cursor.png-0fec02edb5cdc5cc9912cb19d5a7e260.ctex"]
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dest_files=["res://.godot/imported/cursor.png-0fec02edb5cdc5cc9912cb19d5a7e260.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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30
src/items/throwable/ThrowableItem.cs
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30
src/items/throwable/ThrowableItem.cs
Normal file
@@ -0,0 +1,30 @@
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using Chickensoft.AutoInject;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.Introspection;
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using Godot;
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public interface IThrowableItem : INode3D
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{
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public IAnimationPlayer AnimationPlayer { get; set; }
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}
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[Meta(typeof(IAutoNode))]
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public partial class ThrowableItem : Node3D, IThrowableItem
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{
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public override void _Notification(int what) => this.Notify(what);
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[Node] public IAnimationPlayer AnimationPlayer { get; set; } = default!;
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[Node] public IHitbox Hitbox { get; set; } = default!;
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public void Setup()
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{
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AnimationPlayer.AnimationFinished += OnAnimationFinished;
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Hitbox.Damage = 5;
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}
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private void OnAnimationFinished(StringName animName)
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{
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QueueFree();
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}
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}
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69
src/items/throwable/ThrowableItem.tscn
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69
src/items/throwable/ThrowableItem.tscn
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@@ -0,0 +1,69 @@
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[gd_scene load_steps=8 format=3 uid="uid://1fl6s352e2ej"]
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[ext_resource type="Script" path="res://src/items/throwable/ThrowableItem.cs" id="1_nac2l"]
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[ext_resource type="Texture2D" uid="uid://dr8mjn3wahdvp" path="res://src/inventory_menu/cursor.png" id="2_mojlk"]
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[ext_resource type="Script" path="res://src/hitbox/Hitbox.cs" id="3_qpunu"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_qihtb"]
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size = Vector3(0.371643, 0.289612, 0.286743)
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[sub_resource type="Animation" id="Animation_7gvmx"]
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resource_name = "throw"
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length = 2.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Hitbox:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 1, 0), Vector3(0, 1, -15)]
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}
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[sub_resource type="Animation" id="Animation_d22ed"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Hitbox:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 1, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_qfght"]
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_data = {
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"RESET": SubResource("Animation_d22ed"),
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"throw": SubResource("Animation_7gvmx")
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}
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[node name="ThrowableItem" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.535839)
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script = ExtResource("1_nac2l")
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[node name="Hitbox" type="Area3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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collision_layer = 16
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collision_mask = 16
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script = ExtResource("3_qpunu")
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[node name="Sprite3D" type="Sprite3D" parent="Hitbox"]
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billboard = 2
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texture = ExtResource("2_mojlk")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
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shape = SubResource("BoxShape3D_qihtb")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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unique_name_in_owner = true
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libraries = {
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"": SubResource("AnimationLibrary_qfght")
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}
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@@ -98,6 +98,10 @@ namespace GameJamDungeon
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.Handle((in PlayerLogic.Output.Animations.Attack output) =>
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{
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AnimationPlayer.Play("attack");
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})
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.Handle((in PlayerLogic.Output.ThrowItem output) =>
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{
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ThrowItem();
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});
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this.Provide();
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@@ -137,6 +141,16 @@ namespace GameJamDungeon
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return input with { Y = 0f };
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}
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public void ThrowItem()
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{
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var itemScene = GD.Load<PackedScene>("res://src/items/throwable/ThrowableItem.tscn");
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var throwItem = itemScene.Instantiate<IThrowableItem>();
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GetTree().Root.AddChildEx(throwItem);
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throwItem.GlobalPosition = GameRepo.PlayerGlobalPosition.Value;
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throwItem.GlobalRotation = GlobalRotation;
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throwItem.AnimationPlayer.Play("throw");
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}
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public void OnAnimationFinished(StringName animation)
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{
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GD.Print("Attack finished");
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@@ -12,6 +12,8 @@ namespace GameJamDungeon
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}
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public readonly record struct MovementComputed(Basis Rotation, Vector3 Velocity);
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public readonly record struct ThrowItem;
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}
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}
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}
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@@ -24,6 +24,9 @@ namespace GameJamDungeon
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if (Godot.Input.IsActionPressed(GameInputs.Sprint))
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velocity *= 3;
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if (Godot.Input.IsActionJustPressed(GameInputs.Throw))
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Output(new Output.ThrowItem());
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Output(new Output.MovementComputed(transform.Basis, velocity));
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return ToSelf();
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