Started implementing SFX
Fixed Shield animation jumps and secondary attack Fixed demon wall stone behavior Made overworld ambient sounds unpausable
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@@ -31,6 +31,7 @@ theme_override_styles/pressed_mirrored = SubResource("StyleBoxEmpty_lt1pw")
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theme_override_styles/pressed = SubResource("StyleBoxEmpty_lt1pw")
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theme_override_styles/normal_mirrored = SubResource("StyleBoxEmpty_lt1pw")
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theme_override_styles/normal = SubResource("StyleBoxEmpty_lt1pw")
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button_mask = 0
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flat = true
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alignment = 0
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script = ExtResource("1_yttxt")
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