Started implementing SFX

Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
This commit is contained in:
2025-11-25 03:04:07 -08:00
parent 3e8c11d55d
commit db7a1df1f7
122 changed files with 2313 additions and 1687 deletions

View File

@@ -169,6 +169,7 @@ theme_override_styles/normal = SubResource("StyleBoxEmpty_dboi3")
text = "I do not know thee but I perceive thine sorrows vividly,
for I am embraced by their brethren."
skip_action = &"ui_accept"
seconds_per_pause_step = 0.75
[node name="CenterContainer" type="CenterContainer" parent="Balloon"]
layout_mode = 1