Started implementing SFX
Fixed Shield animation jumps and secondary attack Fixed demon wall stone behavior Made overworld ambient sounds unpausable
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@@ -47,7 +47,9 @@ layout_mode = 2
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unique_name_in_owner = true
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custom_minimum_size = Vector2(1280, 960)
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layout_mode = 2
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mouse_filter = 0
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current_tab = 0
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tab_focus_mode = 0
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[node name="Game" type="PanelContainer" parent="CanvasLayer/CenterContainer/VBoxContainer/TabContainer"]
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layout_mode = 2
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