Started implementing SFX

Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
This commit is contained in:
2025-11-25 03:04:07 -08:00
parent 3e8c11d55d
commit db7a1df1f7
122 changed files with 2313 additions and 1687 deletions
@@ -47,7 +47,9 @@ layout_mode = 2
unique_name_in_owner = true
custom_minimum_size = Vector2(1280, 960)
layout_mode = 2
mouse_filter = 0
current_tab = 0
tab_focus_mode = 0
[node name="Game" type="PanelContainer" parent="CanvasLayer/CenterContainer/VBoxContainer/TabContainer"]
layout_mode = 2