Started implementing SFX

Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
This commit is contained in:
2025-11-25 03:04:07 -08:00
parent 3e8c11d55d
commit db7a1df1f7
122 changed files with 2313 additions and 1687 deletions

View File

@@ -3,10 +3,10 @@
[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
[ext_resource type="Texture2D" uid="uid://ty5jk5c5qxyx" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_A1_eyeblock.png" id="2_vmdvy"]
[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/amb/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/AMB/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="Texture2D" uid="uid://cfb626ush22mu" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_concrete_0025_color_1k.jpg" id="3_b6pah"]
[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/amb/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/amb/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/AMB/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/AMB/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"]
[ext_resource type="Texture2D" uid="uid://yt43jew75oaa" path="res://src/map/overworld/Overworld Fixes Models/Overworld Reexport Fixes_carved_stone_3.png" id="4_clblw"]
[ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"]
@@ -18867,6 +18867,7 @@ autoplay = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -203.193, -3.01047, 66.0116)
[node name="Interior" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
stream = ExtResource("2_wbbo3")
volume_db = 5.275
unit_size = 10.55
@@ -18876,6 +18877,7 @@ max_distance = 100.0
bus = &"AMBIENT"
[node name="Interior2" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -341.464, 6.43338, -92.712)
stream = ExtResource("2_wbbo3")
volume_db = 5.275
@@ -18886,6 +18888,7 @@ max_distance = 54.99
bus = &"AMBIENT"
[node name="Ocean" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -210.527, -9.55156, -17.1884)
stream = ExtResource("3_pvi8n")
volume_db = 8.791
@@ -18897,6 +18900,7 @@ bus = &"AMBIENT"
attenuation_filter_cutoff_hz = 20500.0
[node name="Ocean2" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 109.176, -9.55156, 33.7551)
stream = ExtResource("3_pvi8n")
volume_db = 30.769
@@ -18909,6 +18913,7 @@ bus = &"AMBIENT"
attenuation_filter_db = -34.0
[node name="Ocean3" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -426.478, -9.13597, -39.3283)
stream = ExtResource("3_pvi8n")
volume_db = 30.769
@@ -18922,6 +18927,7 @@ attenuation_filter_cutoff_hz = 691.0
attenuation_filter_db = -34.0
[node name="Waterfall" type="AudioStreamPlayer3D" parent="Audio/AudioStreamPlayer/AUDIO"]
process_mode = 3
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -196.16, 0, -39.4298)
stream = ExtResource("3_c2gp5")
volume_db = 2.774