Started implementing SFX

Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
This commit is contained in:
2025-11-25 03:04:07 -08:00
parent 3e8c11d55d
commit db7a1df1f7
122 changed files with 2313 additions and 1687 deletions

View File

@@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://gebgo2x6nr3t"]
[gd_resource type="Resource" script_class="WeaponStats" load_steps=4 format=3 uid="uid://gebgo2x6nr3t"]
[ext_resource type="AudioStream" uid="uid://bo2u1ceci6k1i" path="res://src/audio/sfx/PLAYER_quicker_slash.ogg" id="1_0caxp"]
[ext_resource type="Texture2D" uid="uid://b8c7kd436tg4" path="res://src/items/weapons/textures/RONDO.PNG" id="1_cvwbh"]
[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="1_xfb0x"]
@@ -13,11 +14,17 @@ Description = "+7 ATK
An eastern blade outside of time and reproach."
SpawnRate = 0.01
BonusAttack = 7
Defense = 0
Luck = 0.05
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
ThrowSpeed = 12.0
IncreaseMaxHPAmount = 0
IncreaseMaxVTAmount = 0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_cvwbh")
AudioStream = ExtResource("1_0caxp")