Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery

This commit is contained in:
Pal
2026-02-03 04:18:25 -08:00
parent 051ffbbcb1
commit d9c2ba7ed1
44 changed files with 2493 additions and 178 deletions

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@@ -2,9 +2,9 @@
[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
[ext_resource type="AudioStream" uid="uid://dqmsaok6fyhe7" path="res://src/audio/AMB/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="AudioStream" uid="uid://dl07vg00se7hd" path="res://src/audio/AMB/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://boypvgaweep8a" path="res://src/audio/AMB/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/AMB/amb_perlin.wav" id="2_wbbo3"]
[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/AMB/amb_white_noise.wav" id="3_c2gp5"]
[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/AMB/amb_beach.wav" id="3_pvi8n"]
[ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"]
[ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"]
[ext_resource type="Shader" uid="uid://brhf7s3riyag5" path="res://src/map/map shaders/Metal.gdshader" id="5_d1qcb"]
@@ -8324,8 +8324,8 @@ adjustment_brightness = 1.1
adjustment_contrast = 0.98
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_8nnl3"]
dof_blur_far_distance = 15.22
dof_blur_amount = 0.06
dof_blur_far_enabled = true
dof_blur_amount = 0.05
[sub_resource type="Gradient" id="Gradient_q2pi3"]
@@ -10444,9 +10444,9 @@ skeleton = NodePath("")
[node name="Model" type="Node3D" parent="Node3D"]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
visible = false
[node name="Overworld_optimized_Pass 1" type="Node3D" parent="Node3D/Model"]
visible = false
[node name="Cylinder" type="MeshInstance3D" parent="Node3D/Model/Overworld_optimized_Pass 1"]
transform = Transform3D(5.68952, 0, 0, 0, 5.68952, 0, 0, 0, 5.68952, -245.135, 6.82775, 10.0536)
@@ -10778,7 +10778,7 @@ skeleton = NodePath("../VFX/Overworld_ocean_plane/OCEAN")
surface_material_override/0 = SubResource("ShaderMaterial_uuhpn")
[node name="Top Water" type="MeshInstance3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -350.758, -0.636279, 113.556)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -329.053, -0.636, 113.556)
mesh = SubResource("PlaneMesh_xwneg")
skeleton = NodePath("../..")
@@ -11146,7 +11146,6 @@ frame_progress = 0.180404
[node name="FAR SCENERY" type="MeshInstance3D" parent="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -146.027, 31.1617, -329.541)
visible = false
mesh = SubResource("ArrayMesh_8l0sb")
skeleton = NodePath("")

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