Fix texture stuff

This commit is contained in:
2025-03-09 12:24:30 -07:00
parent b93630756c
commit d8c5bc8f78
112 changed files with 671 additions and 355 deletions

View File

@@ -1,4 +1,4 @@
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{
public static class Input

View File

@@ -1,13 +1,13 @@
using Zennysoft.Game.Abstractions;
using Zennysoft.Game.Ma;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{
public static class Output
{
public readonly record struct AnnounceMessageOnMainScreen(string Message);
public readonly record struct AnnounceMessageInInventory(string Message);
public readonly record struct RemoveItemFromInventory(IInventoryItem Item);
public readonly record struct RemoveItemFromInventory(InventoryItem Item);
public readonly record struct DisplayMinimap;
public readonly record struct HideMinimap;
public readonly record struct ShowInventory;

View File

@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{

View File

@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{

View File

@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class InGameUILogic
{