Fix texture stuff
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@@ -1,9 +1,8 @@
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using Chickensoft.Introspection;
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using Chickensoft.LogicBlocks;
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using Zennysoft.Game.Abstractions;
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namespace Zennysoft.Ma.Godot.Adapter;
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namespace Zennysoft.Ma.Adapter;
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public partial class InGameUILogic
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{
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@@ -38,7 +37,7 @@ public partial class InGameUILogic
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Output(new Output.AnnounceMessageInInventory(message));
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}
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private void OnRemoveItemFromInventory(IInventoryItem item) => Output(new Output.RemoveItemFromInventory(item));
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private void OnRemoveItemFromInventory(InventoryItem item) => Output(new Output.RemoveItemFromInventory(item));
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}
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}
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