Fix texture stuff

This commit is contained in:
2025-03-09 12:24:30 -07:00
parent b93630756c
commit d8c5bc8f78
112 changed files with 671 additions and 355 deletions

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@@ -1,6 +1,6 @@
using Godot;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,4 +1,4 @@
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,4 +1,4 @@
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public interface IPlayerLogic : ILogicBlock<PlayerLogic.State>;

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@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,6 +1,6 @@
using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{

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@@ -1,7 +1,7 @@
using Chickensoft.Introspection;
using Zennysoft.Game.Abstractions;
namespace Zennysoft.Ma.Godot.Adapter;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{