Fix texture stuff

This commit is contained in:
2025-03-09 12:24:30 -07:00
parent b93630756c
commit d8c5bc8f78
112 changed files with 671 additions and 355 deletions

View File

@@ -7,7 +7,7 @@ using Chickensoft.SaveFileBuilder;
using Godot;
using System.Threading.Tasks;
using Zennysoft.Game.Abstractions;
using Zennysoft.Ma.Godot.Adapter;
using Zennysoft.Ma.Adapter;
public interface IGame : IProvide<IGameRepo>, IProvide<IGameEventDepot>, IProvide<IGame>, IProvide<IPlayer>, IProvide<ISaveChunk<GameData>>, INode3D
{
@@ -21,11 +21,11 @@ public interface IGame : IProvide<IGameRepo>, IProvide<IGameEventDepot>, IProvid
public IDungeonFloor CurrentFloor { get; }
public Task UseItem(IInventoryItem item);
public Task UseItem(InventoryItem item);
public void DropItem(IInventoryItem item);
public void DropItem(InventoryItem item);
public void ThrowItem(IInventoryItem item);
public void ThrowItem(InventoryItem item);
public void FloorExitReached();