Fix texture stuff
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@@ -3,7 +3,7 @@ using Chickensoft.Collections;
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using Chickensoft.Introspection;
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using Godot;
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using System.Linq;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -1,5 +1,5 @@
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using Godot;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -8,12 +8,12 @@
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[sub_resource type="Resource" id="Resource_oln85"]
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script = ExtResource("2_oln85")
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CurrentHP = 30.0
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MaximumHP = 0
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MaximumHP = 30
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CurrentAttack = 15
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CurrentDefense = 7
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MaxAttack = 15
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MaxDefense = 7
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ExpFromDefeat = 15
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ExpFromDefeat = 5
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Luck = 0.05
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TelluricResistance = 0.0
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AeolicResistance = 0.0
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -8,12 +8,12 @@
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[sub_resource type="Resource" id="Resource_xhsah"]
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script = ExtResource("2_wrps7")
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CurrentHP = 50.0
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MaximumHP = 0
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MaximumHP = 50
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CurrentAttack = 15
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CurrentDefense = 0
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MaxAttack = 15
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MaxDefense = 0
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ExpFromDefeat = 0
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ExpFromDefeat = 5
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Luck = 0.05
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TelluricResistance = 0.0
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AeolicResistance = 0.0
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System;
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using System.Collections.Generic;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System.Collections.Generic;
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using System;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -1,7 +1,7 @@
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -2,7 +2,7 @@ using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Godot;
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using Zennysoft.Game.Abstractions;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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@@ -3,7 +3,7 @@ using Chickensoft.Introspection;
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using Godot;
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using System.Collections.Generic;
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using System;
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using Zennysoft.Ma.Godot.Adapter;
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using Zennysoft.Ma.Adapter;
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namespace Zennysoft.Game.Ma;
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