Damage calculation including elemental buff/resistance
This commit is contained in:
17
src/system/stats/ICharacterStats.cs
Normal file
17
src/system/stats/ICharacterStats.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace GameJamDungeon
|
||||
{
|
||||
public interface ICharacterStats
|
||||
{
|
||||
public double MaximumHP { get; }
|
||||
|
||||
public int BaseAttack { get; }
|
||||
|
||||
public int BaseDefense { get; }
|
||||
|
||||
public double ElementAResistance { get; }
|
||||
|
||||
public double ElementBResistance { get; }
|
||||
|
||||
public double ElementCResistance { get; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user