Fix dropped item texture issue
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@@ -138,6 +138,13 @@ public partial class ActionPanel : Panel
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InteractButton.Text = "Augment";
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}
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private void SetOptionsInternal(ThrowableItem equipable)
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{
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InteractButton.Text = string.Empty;
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InteractButton.Disabled = true;
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InteractButton.FocusMode = FocusModeEnum.None;
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}
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private void SetOptionsInternal(IBaseInventoryItem baseItem)
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{
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InteractButton.Text = "Use";
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@@ -78,7 +78,9 @@ public partial class AugmentableItemsMenu : Control
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}
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Show();
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ItemSlots.First(x => x.Item.Value == validSelectableItems.First()).FocusItem();
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var itemToFocus = ItemSlots.FirstOrDefault(x => x.Item.Value == validSelectableItems.FirstOrDefault());
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if (itemToFocus != null)
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itemToFocus.FocusItem();
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}
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public override void _Input(InputEvent @event)
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