Fix dropped item texture issue

This commit is contained in:
2026-02-17 01:21:53 -08:00
parent ac44803d71
commit d5e3f1b89b
4 changed files with 17 additions and 4 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=8 format=3 uid="uid://bgln7hdyyk34r"]
[ext_resource type="Script" uid="uid://c2sps6uamyyw2" path="res://src/items/dropped/DroppedItem.cs" id="1_67jk4"]
[ext_resource type="Texture2D" uid="uid://bhhxd7cphx0q2" path="res://src/items/armor/textures/Atoner's Adornments.png" id="2_x5q15"]
[sub_resource type="SphereShape3D" id="SphereShape3D_28r8g"]
@@ -46,6 +45,9 @@ _data = {
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eat5q"]
radius = 0.47
[sub_resource type="ViewportTexture" id="ViewportTexture_x5q15"]
viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport")
[node name="DroppedItem" type="RigidBody3D"]
process_mode = 1
collision_layer = 1024
@@ -59,6 +61,7 @@ max_contacts_reported = 50
script = ExtResource("1_67jk4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.155775, 0)
shape = SubResource("SphereShape3D_28r8g")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
@@ -68,6 +71,7 @@ libraries = {
[node name="Pickup" type="Area3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02454, 0)
collision_layer = 4
collision_mask = 0
@@ -78,6 +82,7 @@ shape = SubResource("CapsuleShape3D_eat5q")
pixel_size = 0.005
billboard = 2
texture_filter = 0
texture = SubResource("ViewportTexture_x5q15")
[node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"]
visibility_layer = 0
@@ -97,5 +102,4 @@ render_target_update_mode = 4
[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
unique_name_in_owner = true
texture_filter = 1
texture = ExtResource("2_x5q15")
offset = Vector2(64, 64)

View File

@@ -138,6 +138,13 @@ public partial class ActionPanel : Panel
InteractButton.Text = "Augment";
}
private void SetOptionsInternal(ThrowableItem equipable)
{
InteractButton.Text = string.Empty;
InteractButton.Disabled = true;
InteractButton.FocusMode = FocusModeEnum.None;
}
private void SetOptionsInternal(IBaseInventoryItem baseItem)
{
InteractButton.Text = "Use";

View File

@@ -78,7 +78,9 @@ public partial class AugmentableItemsMenu : Control
}
Show();
ItemSlots.First(x => x.Item.Value == validSelectableItems.First()).FocusItem();
var itemToFocus = ItemSlots.FirstOrDefault(x => x.Item.Value == validSelectableItems.FirstOrDefault());
if (itemToFocus != null)
itemToFocus.FocusItem();
}
public override void _Input(InputEvent @event)