Implement planter behavior (need to fix projectile attack)
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@@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cjma4goflkwim"
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path.bptc="res://.godot/imported/Spellsign; Clone.PNG-88164352440e4951f4349470a617b669.bptc.ctex"
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path.bptc="res://.godot/imported/Spellsign; Clone.png-a6438126508b4ed45452856f4294a0a4.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@@ -11,8 +11,8 @@ metadata={
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[deps]
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source_file="res://src/items/effect/textures/Spellsign; Clone.PNG"
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dest_files=["res://.godot/imported/Spellsign; Clone.PNG-88164352440e4951f4349470a617b669.bptc.ctex"]
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source_file="res://src/items/effect/textures/Spellsign; Clone.png"
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dest_files=["res://.godot/imported/Spellsign; Clone.png-a6438126508b4ed45452856f4294a0a4.bptc.ctex"]
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[params]
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