Partially implementation of box items

This commit is contained in:
2026-02-04 22:30:10 -08:00
parent 13ebe54474
commit d45bc67722
14 changed files with 489 additions and 245 deletions

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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://icdlurnmjryh"]
[ext_resource type="Texture2D" uid="uid://bg47n2tmintm0" path="res://src/items/consumable/textures/past self remnant.PNG" id="1_svub6"]
[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_iw3ll"]
[resource]
script = ExtResource("2_iw3ll")
DamageToPlayer = 0
Name = "Healthy Acquisition"
Description = "Contains a random restorative."
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 4
Texture = ExtResource("1_svub6")
metadata/_custom_type_script = "uid://vuavr681au06"