Re-import rooms and add missing NPCs

This commit is contained in:
2025-06-29 23:11:24 -07:00
parent ee898bf1cd
commit d3b67c1825
349 changed files with 4973 additions and 59 deletions

View File

@@ -1,6 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://cjj6wabswtkk1"]
[gd_scene load_steps=7 format=3 uid="uid://cjj6wabswtkk1"]
[ext_resource type="Script" uid="uid://dcqssoikr3pl7" path="res://src/npc/Npc.cs" id="1_3at8w"]
[ext_resource type="Resource" uid="uid://lao0opxww3ib" path="res://src/dialog/Dialogue.dialogue" id="2_egfgt"]
[ext_resource type="Texture2D" uid="uid://ce6a08oyeym31" path="res://src/npc/Caretaker/caretaker.png" id="3_85c36"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_wfhgc"]
radius = 3.0
@@ -15,6 +17,7 @@ radius = 1.941
[node name="Caretaker of Saints" type="Node3D"]
script = ExtResource("1_3at8w")
Dialogue = ExtResource("2_egfgt")
[node name="Sprite" type="Sprite3D" parent="."]
unique_name_in_owner = true
@@ -22,6 +25,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
gi_mode = 0
billboard = 2
texture_filter = 0
texture = ExtResource("3_85c36")
[node name="DialogueZone" type="Area3D" parent="."]
unique_name_in_owner = true

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.0 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ce6a08oyeym31"
path="res://.godot/imported/caretaker.png-1bf4f5ad751559edf4cd1a0eaa26bb20.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/npc/Caretaker/caretaker.png"
dest_files=["res://.godot/imported/caretaker.png-1bf4f5ad751559edf4cd1a0eaa26bb20.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0