Re-import rooms and add missing NPCs

This commit is contained in:
2025-06-29 23:11:24 -07:00
parent ee898bf1cd
commit d3b67c1825
349 changed files with 4973 additions and 59 deletions

View File

@@ -542,8 +542,8 @@ albedo_texture = ExtResource("19_p23g3")
[sub_resource type="BoxShape3D" id="BoxShape3D_7o05s"]
size = Vector3(20, 20, 36)
[sub_resource type="BoxShape3D" id="BoxShape3D_24rcp"]
size = Vector3(20, 8, 16)
[sub_resource type="BoxShape3D" id="BoxShape3D_wu8s2"]
size = Vector3(15.7098, 10.2039, 7.09571)
[sub_resource type="PlaneMesh" id="PlaneMesh_s0txx"]
material = ExtResource("22_twkyh")
@@ -675,10 +675,13 @@ shape = SubResource("BoxShape3D_7o05s")
[node name="Exit" type="Area3D" parent="Room"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.102148, -0.0370986)
collision_layer = 256
collision_mask = 256
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Exit"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.9474, 0)
shape = SubResource("BoxShape3D_24rcp")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00295544, 1.56831, 4.23168)
shape = SubResource("BoxShape3D_wu8s2")
[node name="Minimap" type="Node3D" parent="."]