Start restructure of game data to support save/load

This commit is contained in:
2025-03-04 02:39:27 -08:00
parent a9cb43b79e
commit d35e81a9a8
8 changed files with 238 additions and 54 deletions

9
GlobalSuppressions.cs Normal file
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// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]
[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "<Pending>", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]