Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.

This commit is contained in:
Pal
2026-04-05 17:12:42 -07:00
parent 69865cd23b
commit cf0a520048
570 changed files with 8727 additions and 9469 deletions
@@ -42,11 +42,13 @@
resource_name = "SNAKE"
cull_mode = 2
albedo_texture = ExtResource("2_4l7hs")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5r4c0"]
resource_name = "SA115"
cull_mode = 2
albedo_texture = ExtResource("3_yqj60")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6n285"]
@@ -54,22 +56,26 @@ resource_name = "STONE PANEL"
transparency = 4
cull_mode = 2
albedo_texture = ExtResource("4_sfkvo")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0exbr"]
resource_name = "CEILING"
cull_mode = 2
albedo_texture = ExtResource("5_h3ucl")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w0rrt"]
resource_name = "SWIRL"
cull_mode = 2
albedo_texture = ExtResource("6_acc61")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h037k"]
resource_name = "HAND TILE"
cull_mode = 2
albedo_texture = ExtResource("7_fp30h")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nk6pj"]
resource_name = "MOTHER 1"
@@ -78,11 +84,13 @@ alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 2
albedo_texture = ExtResource("8_5b7ch")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tc6ww"]
resource_name = "BRICK 3"
cull_mode = 2
albedo_texture = ExtResource("9_1i3uq")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_w2l6x"]
_surfaces = [{
@@ -480,43 +488,51 @@ shadow_mesh = SubResource("ArrayMesh_s0wfs")
resource_name = "WALL TILE"
cull_mode = 2
albedo_texture = ExtResource("10_k2e01")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_00xh3"]
resource_name = "LOWER CORRIDOR"
cull_mode = 2
albedo_texture = ExtResource("11_v4e0c")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aw1ih"]
resource_name = "TILE4"
cull_mode = 2
albedo_texture = ExtResource("12_71r8b")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tmih"]
resource_name = "GREEN 1"
cull_mode = 2
albedo_texture = ExtResource("13_gneja")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvx32"]
resource_name = "CUP"
cull_mode = 2
albedo_texture = ExtResource("14_g4fdx")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kpgk4"]
resource_name = "Material.010"
cull_mode = 2
albedo_texture = ExtResource("15_kd57r")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mpvsp"]
resource_name = "Material.013"
cull_mode = 2
albedo_texture = ExtResource("16_ki0t1")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iku8u"]
resource_name = "Material.014"
cull_mode = 2
albedo_texture = ExtResource("17_sktd2")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_caxsy"]
_surfaces = [{
@@ -1077,8 +1093,8 @@ shadow_mesh = SubResource("ArrayMesh_12h2r")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dxmao"]
resource_name = "GESTHEME RUG"
cull_mode = 2
albedo_texture = ExtResource("28_u333c")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="ArrayMesh" id="ArrayMesh_61mc0"]
@@ -1620,7 +1636,7 @@ mesh = SubResource("ArrayMesh_ja53x")
skeleton = NodePath("")
[node name="Plane_018" type="MeshInstance3D" parent="Model/A1-Gesthesemii"]
transform = Transform3D(-2.13057, 0, -2.21733, 0, -3.07504, 0, 2.21733, 0, -2.13057, -1.52439, 0.0133276, 6.31393)
transform = Transform3D(-2.13057, 0, -2.21733, 0, -3.07504, 0, 2.21733, 0, -2.13057, -1.52439, 0.0133275, 6.31393)
mesh = SubResource("ArrayMesh_77uoh")
skeleton = NodePath("")