Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.

This commit is contained in:
Pal
2026-04-05 17:12:42 -07:00
parent 69865cd23b
commit cf0a520048
570 changed files with 8727 additions and 9469 deletions
@@ -366,27 +366,32 @@ shadow_mesh = SubResource("ArrayMesh_7rwa4")
resource_name = "WALL TILE"
cull_mode = 2
albedo_texture = ExtResource("13_qmmln")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qyqey"]
resource_name = "TILE4"
cull_mode = 2
albedo_texture = ExtResource("14_vpja1")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ueccy"]
resource_name = "AREA 1 CEILING"
cull_mode = 2
albedo_texture = ExtResource("15_f0ykb")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1sjyn"]
resource_name = "Material.011"
cull_mode = 2
albedo_texture = ExtResource("16_7prcm")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gplw4"]
resource_name = "Dark Brick"
cull_mode = 2
albedo_texture = ExtResource("17_8tnfw")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_aeopg"]
_surfaces = [{
@@ -516,18 +521,22 @@ shadow_mesh = SubResource("ArrayMesh_aeopg")
resource_name = "WOOD2"
cull_mode = 2
albedo_texture = ExtResource("18_8umh4")
texture_filter = 2
metallic_specular = 0.0
texture_filter = 0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6os8"]
resource_name = "PIPE"
cull_mode = 2
albedo_texture = ExtResource("19_sks5y")
metallic = 0.3
metallic_specular = 0.19
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ompms"]
resource_name = "STONE PANEL 2"
transparency = 4
cull_mode = 2
albedo_texture = ExtResource("20_ge34w")
metallic_specular = 0.0
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_onepy"]
@@ -535,17 +544,20 @@ resource_name = "STONE PANEL"
transparency = 4
cull_mode = 2
albedo_texture = ExtResource("21_vkjpp")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xarcq"]
resource_name = "COLUMN1"
transparency = 4
cull_mode = 2
albedo_texture = ExtResource("22_htxv0")
metallic_specular = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_30b5t"]
resource_name = "GREEN 1"
cull_mode = 2
albedo_texture = ExtResource("23_g3xaf")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_7kuia"]
_surfaces = [{
@@ -699,6 +711,7 @@ shadow_mesh = SubResource("ArrayMesh_7kuia")
resource_name = "SA115 TILE"
cull_mode = 2
albedo_texture = ExtResource("24_mc2uc")
metallic_specular = 0.0
[sub_resource type="ArrayMesh" id="ArrayMesh_q5u28"]
_surfaces = [{