Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.
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@@ -366,27 +366,32 @@ shadow_mesh = SubResource("ArrayMesh_7rwa4")
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resource_name = "WALL TILE"
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cull_mode = 2
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albedo_texture = ExtResource("13_qmmln")
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metallic_specular = 0.0
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qyqey"]
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resource_name = "TILE4"
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cull_mode = 2
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albedo_texture = ExtResource("14_vpja1")
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metallic_specular = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ueccy"]
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resource_name = "AREA 1 CEILING"
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cull_mode = 2
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albedo_texture = ExtResource("15_f0ykb")
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metallic_specular = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1sjyn"]
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resource_name = "Material.011"
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cull_mode = 2
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albedo_texture = ExtResource("16_7prcm")
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metallic_specular = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gplw4"]
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resource_name = "Dark Brick"
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cull_mode = 2
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albedo_texture = ExtResource("17_8tnfw")
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metallic_specular = 0.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_aeopg"]
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_surfaces = [{
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@@ -516,18 +521,22 @@ shadow_mesh = SubResource("ArrayMesh_aeopg")
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resource_name = "WOOD2"
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cull_mode = 2
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albedo_texture = ExtResource("18_8umh4")
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texture_filter = 2
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metallic_specular = 0.0
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texture_filter = 0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6os8"]
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resource_name = "PIPE"
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cull_mode = 2
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albedo_texture = ExtResource("19_sks5y")
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metallic = 0.3
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metallic_specular = 0.19
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ompms"]
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resource_name = "STONE PANEL 2"
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transparency = 4
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cull_mode = 2
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albedo_texture = ExtResource("20_ge34w")
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metallic_specular = 0.0
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_onepy"]
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@@ -535,17 +544,20 @@ resource_name = "STONE PANEL"
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transparency = 4
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cull_mode = 2
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albedo_texture = ExtResource("21_vkjpp")
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metallic_specular = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xarcq"]
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resource_name = "COLUMN1"
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transparency = 4
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cull_mode = 2
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albedo_texture = ExtResource("22_htxv0")
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metallic_specular = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_30b5t"]
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resource_name = "GREEN 1"
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cull_mode = 2
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albedo_texture = ExtResource("23_g3xaf")
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metallic_specular = 0.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_7kuia"]
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_surfaces = [{
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@@ -699,6 +711,7 @@ shadow_mesh = SubResource("ArrayMesh_7kuia")
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resource_name = "SA115 TILE"
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cull_mode = 2
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albedo_texture = ExtResource("24_mc2uc")
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metallic_specular = 0.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_q5u28"]
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_surfaces = [{
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