Fixed up most A1 specular textures, added some lamp parts, took out basin from basin room to be added as individually placed object.

This commit is contained in:
Pal
2026-04-05 17:12:42 -07:00
parent 69865cd23b
commit cf0a520048
570 changed files with 8727 additions and 9469 deletions

View File

@@ -3,9 +3,10 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://b15iirrs7li8u"
path="res://.godot/imported/A1-Gesthesemii_RUG_GETHSTEMI.png-3df7c21947586cd0c56f68f95f1545c6.ctex"
path.s3tc="res://.godot/imported/A1-Gesthesemii_RUG_GETHSTEMI.png-3df7c21947586cd0c56f68f95f1545c6.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={
"md5": "4be71b42d1445e3fa59ff9665f46fbb2"
@@ -14,11 +15,11 @@ generator_parameters={
[deps]
source_file="res://src/map/dungeon/models/Area 1/Gesthemii/A1-Gesthesemii_RUG_GETHSTEMI.png"
dest_files=["res://.godot/imported/A1-Gesthesemii_RUG_GETHSTEMI.png-3df7c21947586cd0c56f68f95f1545c6.ctex"]
dest_files=["res://.godot/imported/A1-Gesthesemii_RUG_GETHSTEMI.png-3df7c21947586cd0c56f68f95f1545c6.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1