Implement BGM and SFX event system
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@@ -34,6 +34,7 @@ script = ExtResource("4_f5pye")
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unique_name_in_owner = true
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[node name="InGameAudio" parent="." instance=ExtResource("6_qc71l")]
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unique_name_in_owner = true
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[node name="DialogueController" type="Node" parent="."]
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unique_name_in_owner = true
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