Implement BGM and SFX event system
This commit is contained in:
@@ -10,12 +10,121 @@ public partial class InGameAudio : Node
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{
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public override void _Notification(int what) => this.Notify(what);
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[Dependency] public IAppRepo AppRepo => this.DependOn<IAppRepo>();
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[Dependency] public IGameRepo GameRepo => this.DependOn<IGameRepo>();
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[Dependency] public IGameEventDepot GameEventDepot => this.DependOn<IGameEventDepot>();
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#region BGM Nodes
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[Node] public IDimmableAudioStreamPlayer MenuBGM { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer OverworldBGM { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer MenuBgm { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer OverworldBgm { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer DungeonThemeABgm { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer DungeonThemeBBgm { get; set; } = default!;
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[Node] public IDimmableAudioStreamPlayer DungeonThemeCBgm { get; set; } = default!;
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#endregion
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#region SFX Nodes
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[Node] public IAudioStreamPlayer PlayerAttackSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer MenuScrollSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer EquipSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer MenuBackSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer InventorySortedSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer HealingItemSFX { get; set; } = default!;
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[Node] public IAudioStreamPlayer TeleportSFX { get; set; } = default!;
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#endregion
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public IInGameAudioLogic InGameAudioLogic { get; set; } = default!;
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public InGameAudioLogic.IBinding InGameAudioBinding { get; set; } = default!;
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public void Setup()
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{
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InGameAudioLogic = new InGameAudioLogic();
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}
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public void OnResolved()
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{
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InGameAudioLogic.Set(AppRepo);
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InGameAudioLogic.Set(GameRepo);
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InGameAudioLogic.Set(GameEventDepot);
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InGameAudioBinding = InGameAudioLogic.Bind();
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InGameAudioBinding
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.Handle((in InGameAudioLogic.Output.PlayOverworldMusic _) => StartOverworldMusic())
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.Handle((in InGameAudioLogic.Output.PlayDungeonThemeAMusic _) => StartDungeonThemeA())
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.Handle((in InGameAudioLogic.Output.PlayMenuScrollSound _) => PlayMenuScrollSound())
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.Handle((in InGameAudioLogic.Output.PlayEquipSound _) => PlayEquipSound())
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.Handle((in InGameAudioLogic.Output.PlayMenuBackSound _) => PlayMenuBackSound())
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.Handle((in InGameAudioLogic.Output.PlayInventorySortedSound _) => PlayInventorySortedSound())
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.Handle((in InGameAudioLogic.Output.PlayHealingItemSound _) => PlayHealingItemSound())
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.Handle((in InGameAudioLogic.Output.PlayTeleportSound _) => PlayTeleportSound());
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InGameAudioLogic.Start();
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}
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public void OnExitTree()
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{
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InGameAudioLogic.Stop();
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InGameAudioBinding.Dispose();
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}
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private void StartOverworldMusic()
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{
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OverworldBgm.Stop();
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OverworldBgm.FadeIn();
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}
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private void StartDungeonThemeA()
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{
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OverworldBgm.FadeOut();
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DungeonThemeABgm.Stop();
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DungeonThemeABgm.FadeIn();
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}
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private void PlayMenuScrollSound()
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{
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MenuScrollSFX.Stop();
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MenuScrollSFX.Play();
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}
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private void PlayEquipSound()
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{
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EquipSFX.Stop();
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EquipSFX.Play();
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}
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private void PlayMenuBackSound()
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{
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MenuBackSFX.Stop();
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MenuBackSFX.Play();
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}
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private void PlayInventorySortedSound()
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{
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InventorySortedSFX.Stop();
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InventorySortedSFX.Play();
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}
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private void PlayHealingItemSound()
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{
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HealingItemSFX.Stop();
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HealingItemSFX.Play();
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}
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private void PlayTeleportSound()
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{
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TeleportSFX.Stop();
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TeleportSFX.Play();
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}
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}
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@@ -1,19 +1,93 @@
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[gd_scene load_steps=3 format=3 uid="uid://b16ejcwanod72"]
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[gd_scene load_steps=13 format=3 uid="uid://b16ejcwanod72"]
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[ext_resource type="Script" path="res://src/audio/InGameAudio.cs" id="1_gpmcr"]
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[ext_resource type="AudioStream" uid="uid://dfu0fksb6slhx" path="res://src/audio/music/droney.mp3" id="2_8hfyr"]
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[ext_resource type="Script" path="res://src/audio/DimmableAudioStreamPlayer.cs" id="2_857rw"]
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[ext_resource type="AudioStream" uid="uid://d2jrktp06xsba" path="res://src/audio/music/crossing-the-gate.mp3" id="3_wbmd6"]
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[ext_resource type="AudioStream" uid="uid://dn2e2hqujlia1" path="res://src/audio/music/tar-winds.mp3" id="4_surnl"]
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[ext_resource type="AudioStream" uid="uid://t3g04u722f2k" path="res://src/audio/music/useless immune system-1.mp3" id="6_agr3r"]
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[ext_resource type="AudioStream" uid="uid://dor0in0x2fg48" path="res://src/audio/sfx/TempFFVII/menu-move.ogg" id="7_777nl"]
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[ext_resource type="AudioStream" uid="uid://r1tryiit38i8" path="res://src/audio/sfx/TempFFVII/menu-back.ogg" id="8_1xcgo"]
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[ext_resource type="AudioStream" uid="uid://bjj61s8q2gwb8" path="res://src/audio/sfx/TempFFVII/junction.ogg" id="8_kwybb"]
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[ext_resource type="AudioStream" uid="uid://myx4s8lmarc2" path="res://src/audio/sfx/TempFFVII/something-earned.ogg" id="10_3lcw5"]
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[ext_resource type="AudioStream" uid="uid://dci08kmwsu6k1" path="res://src/audio/sfx/TempFFVII/teleport.ogg" id="11_offhc"]
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[ext_resource type="AudioStream" uid="uid://d3sn7c614uj2n" path="res://src/audio/sfx/TempFFVII/sort.ogg" id="12_wprjr"]
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[node name="InGameAudio" type="Node"]
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process_mode = 3
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script = ExtResource("1_gpmcr")
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[node name="MenuBGM" type="AudioStreamPlayer" parent="."]
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[node name="MenuBgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("2_8hfyr")
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parameters/looping = true
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script = ExtResource("2_857rw")
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[node name="OverworldBGM" type="AudioStreamPlayer" parent="."]
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[node name="OverworldBgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("3_wbmd6")
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volume_db = -15.0
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parameters/looping = true
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script = ExtResource("2_857rw")
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[node name="DungeonThemeABgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("4_surnl")
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volume_db = -15.0
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parameters/looping = true
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script = ExtResource("2_857rw")
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[node name="DungeonThemeBBgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("6_agr3r")
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volume_db = -15.0
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parameters/looping = true
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script = ExtResource("2_857rw")
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[node name="DungeonThemeCBgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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volume_db = -15.0
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script = ExtResource("2_857rw")
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[node name="Title_Bgm" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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volume_db = -15.0
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script = ExtResource("2_857rw")
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[node name="PlayerAttackSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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[node name="MenuScrollSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("7_777nl")
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volume_db = -10.0
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[node name="MenuBackSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("8_1xcgo")
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volume_db = -10.0
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[node name="EquipSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("8_kwybb")
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volume_db = -10.0
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[node name="HealSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("10_3lcw5")
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volume_db = -10.0
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[node name="TeleportSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("11_offhc")
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volume_db = -18.0
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[node name="InventorySortedSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("12_wprjr")
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volume_db = -15.0
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[node name="HealingItemSFX" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("10_3lcw5")
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volume_db = -15.0
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BIN
src/audio/music/useless immune system-1.mp3
Normal file
BIN
src/audio/music/useless immune system-1.mp3
Normal file
Binary file not shown.
19
src/audio/music/useless immune system-1.mp3.import
Normal file
19
src/audio/music/useless immune system-1.mp3.import
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@@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://t3g04u722f2k"
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path="res://.godot/imported/useless immune system-1.mp3-e40a7d02f05bda566c0eac2b33f080a0.mp3str"
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[deps]
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source_file="res://src/audio/music/useless immune system-1.mp3"
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dest_files=["res://.godot/imported/useless immune system-1.mp3-e40a7d02f05bda566c0eac2b33f080a0.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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23
src/audio/sfx/TempFFVII/Equip.wav.import
Normal file
23
src/audio/sfx/TempFFVII/Equip.wav.import
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@@ -0,0 +1,23 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://t28qhjuibv3f"
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valid=false
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[deps]
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source_file="res://src/audio/sfx/TempFFVII/Equip.wav"
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
src/audio/sfx/TempFFVII/junction.ogg
Normal file
BIN
src/audio/sfx/TempFFVII/junction.ogg
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Binary file not shown.
19
src/audio/sfx/TempFFVII/junction.ogg.import
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19
src/audio/sfx/TempFFVII/junction.ogg.import
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@@ -0,0 +1,19 @@
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://bjj61s8q2gwb8"
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path="res://.godot/imported/junction.ogg-f4350086a08e048d3008edcdc25abf96.oggvorbisstr"
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[deps]
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source_file="res://src/audio/sfx/TempFFVII/junction.ogg"
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dest_files=["res://.godot/imported/junction.ogg-f4350086a08e048d3008edcdc25abf96.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
src/audio/sfx/TempFFVII/menu-back.ogg
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BIN
src/audio/sfx/TempFFVII/menu-back.ogg
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19
src/audio/sfx/TempFFVII/menu-back.ogg.import
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19
src/audio/sfx/TempFFVII/menu-back.ogg.import
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@@ -0,0 +1,19 @@
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://r1tryiit38i8"
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path="res://.godot/imported/menu-back.ogg-3ec385c1a9cfaaa1be4ba85197708f0c.oggvorbisstr"
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[deps]
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source_file="res://src/audio/sfx/TempFFVII/menu-back.ogg"
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dest_files=["res://.godot/imported/menu-back.ogg-3ec385c1a9cfaaa1be4ba85197708f0c.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
src/audio/sfx/TempFFVII/menu-move.ogg
Normal file
BIN
src/audio/sfx/TempFFVII/menu-move.ogg
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Binary file not shown.
19
src/audio/sfx/TempFFVII/menu-move.ogg.import
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19
src/audio/sfx/TempFFVII/menu-move.ogg.import
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@@ -0,0 +1,19 @@
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[remap]
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||||
|
||||
importer="oggvorbisstr"
|
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type="AudioStreamOggVorbis"
|
||||
uid="uid://dor0in0x2fg48"
|
||||
path="res://.godot/imported/menu-move.ogg-d71b0989e00dd1d4488a72c7dde3d41d.oggvorbisstr"
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||||
|
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[deps]
|
||||
|
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source_file="res://src/audio/sfx/TempFFVII/menu-move.ogg"
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dest_files=["res://.godot/imported/menu-move.ogg-d71b0989e00dd1d4488a72c7dde3d41d.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
BIN
src/audio/sfx/TempFFVII/menu.wav
Normal file
BIN
src/audio/sfx/TempFFVII/menu.wav
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24
src/audio/sfx/TempFFVII/menu.wav.import
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24
src/audio/sfx/TempFFVII/menu.wav.import
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@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://tce7m18vkgao"
|
||||
path="res://.godot/imported/menu.wav-3931712b8a8483f269018c4a880368b2.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/sfx/TempFFVII/menu.wav"
|
||||
dest_files=["res://.godot/imported/menu.wav-3931712b8a8483f269018c4a880368b2.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
src/audio/sfx/TempFFVII/something-earned.ogg
Normal file
BIN
src/audio/sfx/TempFFVII/something-earned.ogg
Normal file
Binary file not shown.
19
src/audio/sfx/TempFFVII/something-earned.ogg.import
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19
src/audio/sfx/TempFFVII/something-earned.ogg.import
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@@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://myx4s8lmarc2"
|
||||
path="res://.godot/imported/something-earned.ogg-150627e4deb45db30e8dd2f98ddcc5a8.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/sfx/TempFFVII/something-earned.ogg"
|
||||
dest_files=["res://.godot/imported/something-earned.ogg-150627e4deb45db30e8dd2f98ddcc5a8.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
BIN
src/audio/sfx/TempFFVII/sort.ogg
Normal file
BIN
src/audio/sfx/TempFFVII/sort.ogg
Normal file
Binary file not shown.
19
src/audio/sfx/TempFFVII/sort.ogg.import
Normal file
19
src/audio/sfx/TempFFVII/sort.ogg.import
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@@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://d3sn7c614uj2n"
|
||||
path="res://.godot/imported/sort.ogg-cb2a2c4769c8e6574221a3c313e75bcf.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/sfx/TempFFVII/sort.ogg"
|
||||
dest_files=["res://.godot/imported/sort.ogg-cb2a2c4769c8e6574221a3c313e75bcf.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
BIN
src/audio/sfx/TempFFVII/teleport.ogg
Normal file
BIN
src/audio/sfx/TempFFVII/teleport.ogg
Normal file
Binary file not shown.
19
src/audio/sfx/TempFFVII/teleport.ogg.import
Normal file
19
src/audio/sfx/TempFFVII/teleport.ogg.import
Normal file
@@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://dci08kmwsu6k1"
|
||||
path="res://.godot/imported/teleport.ogg-9024f7b675b201a391dee183da020b1d.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/audio/sfx/TempFFVII/teleport.ogg"
|
||||
dest_files=["res://.godot/imported/teleport.ogg-9024f7b675b201a391dee183da020b1d.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
34
src/audio/state/InGameAudioLogic.Output.cs
Normal file
34
src/audio/state/InGameAudioLogic.Output.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
namespace GameJamDungeon
|
||||
{
|
||||
public partial class InGameAudioLogic
|
||||
{
|
||||
public static class Output
|
||||
{
|
||||
#region BGM
|
||||
public readonly record struct PlayOverworldMusic;
|
||||
|
||||
public readonly record struct PlayDungeonThemeAMusic;
|
||||
#endregion
|
||||
|
||||
#region SFX
|
||||
public readonly record struct PlayPlayerAttackSound;
|
||||
|
||||
public readonly record struct PlayMenuScrollSound;
|
||||
|
||||
public readonly record struct PlayEquipSound;
|
||||
|
||||
public readonly record struct PlayInventorySortedSound;
|
||||
|
||||
public readonly record struct PlayMenuBackSound;
|
||||
|
||||
public readonly record struct PlayHealingItemSound;
|
||||
|
||||
public readonly record struct PlayTeleportSound;
|
||||
#endregion
|
||||
|
||||
public readonly record struct PlayGameMusic;
|
||||
|
||||
public readonly record struct StopGameMusic;
|
||||
}
|
||||
}
|
||||
}
|
||||
55
src/audio/state/InGameAudioLogic.State.cs
Normal file
55
src/audio/state/InGameAudioLogic.State.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.LogicBlocks;
|
||||
using System;
|
||||
|
||||
namespace GameJamDungeon;
|
||||
|
||||
public partial class InGameAudioLogic
|
||||
{
|
||||
[Meta]
|
||||
public partial record State : StateLogic<State>
|
||||
{
|
||||
public State()
|
||||
{
|
||||
OnAttach(() =>
|
||||
{
|
||||
var gameEventDepot = Get<IGameEventDepot>();
|
||||
gameEventDepot.OverworldEntered += OnOverworldEntered;
|
||||
gameEventDepot.DungeonAThemeAreaEntered += OnDungeonAThemeEntered;
|
||||
gameEventDepot.MenuScrolled += OnMenuScrolled;
|
||||
gameEventDepot.MenuBackedOut += OnMenuBackedOut;
|
||||
gameEventDepot.EquippedItem += OnEquippedItem;
|
||||
gameEventDepot.InventorySorted += OnInventorySorted;
|
||||
gameEventDepot.HealingItemConsumed += OnHealingItemConsumed;
|
||||
gameEventDepot.TeleportEntered += OnTeleportEntered;
|
||||
});
|
||||
OnDetach(() =>
|
||||
{
|
||||
var gameEventDepot = Get<IGameEventDepot>();
|
||||
gameEventDepot.OverworldEntered -= OnOverworldEntered;
|
||||
gameEventDepot.DungeonAThemeAreaEntered -= OnDungeonAThemeEntered;
|
||||
gameEventDepot.MenuScrolled -= OnMenuScrolled;
|
||||
gameEventDepot.MenuBackedOut -= OnMenuBackedOut;
|
||||
gameEventDepot.EquippedItem -= OnEquippedItem;
|
||||
gameEventDepot.InventorySorted -= OnInventorySorted;
|
||||
gameEventDepot.TeleportEntered -= OnTeleportEntered;
|
||||
});
|
||||
}
|
||||
|
||||
private void OnMenuBackedOut() => Output(new Output.PlayMenuBackSound());
|
||||
|
||||
private void OnHealingItemConsumed(ConsumableItemStats stats) => Output(new Output.PlayHealingItemSound());
|
||||
|
||||
private void OnInventorySorted() => Output(new Output.PlayInventorySortedSound());
|
||||
|
||||
private void OnEquippedItem() => Output(new Output.PlayEquipSound());
|
||||
|
||||
private void OnOverworldEntered() => Output(new Output.PlayOverworldMusic());
|
||||
|
||||
private void OnDungeonAThemeEntered() => Output(new Output.PlayDungeonThemeAMusic());
|
||||
|
||||
private void OnMenuScrolled() => Output(new Output.PlayMenuScrollSound());
|
||||
|
||||
private void OnTeleportEntered() => Output(new Output.PlayTeleportSound());
|
||||
}
|
||||
}
|
||||
13
src/audio/state/InGameAudioLogic.cs
Normal file
13
src/audio/state/InGameAudioLogic.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.LogicBlocks;
|
||||
|
||||
namespace GameJamDungeon;
|
||||
public interface IInGameAudioLogic : ILogicBlock<InGameAudioLogic.State>;
|
||||
|
||||
[Meta]
|
||||
[LogicBlock(typeof(State))]
|
||||
public partial class InGameAudioLogic :
|
||||
LogicBlock<InGameAudioLogic.State>, IInGameAudioLogic
|
||||
{
|
||||
public override Transition GetInitialState() => To<State>();
|
||||
}
|
||||
Reference in New Issue
Block a user