Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name

This commit is contained in:
2024-09-09 10:43:50 -07:00
parent 2ac4660d1b
commit ca9ba8c81f
8 changed files with 195 additions and 115 deletions

View File

@@ -1,19 +0,0 @@
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://b4oxsf4k3nr43"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_oqgv2"]
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_rlq8c"]
[resource]
script = ExtResource("1_oqgv2")
Damage = 7
Luck = 0.05
AttackSpeed = 1.0
TelluricDamageBonus = 0.0
AeolicDamageBonus = 0.0
BaseHydricDamageBonus = 0.0
IgneousDamageBonus = 0.0
FerrumDamageBonus = 0.0
WeaponTags = Array[int]([])
Name = "Rare sword"
Description = "Rare"
Texture = ExtResource("1_rlq8c")