More Chariot fixes

This commit is contained in:
2025-04-02 01:16:17 -07:00
parent 84c26dbf0a
commit c923f549b9
100 changed files with 84 additions and 31 deletions

View File

@@ -102,7 +102,7 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
{
if (_enemyLogic.Value is EnemyLogic.State.Patrolling or EnemyLogic.State.FollowPlayer)
_enemyModelView.PlayWalkAnimation();
else
else if (_enemyModelView is not ICanActivate)
_enemyModelView.PlayIdleAnimation();
}
}