From c7b47cb32e651737b61bc205e5cfedb52fa26478 Mon Sep 17 00:00:00 2001 From: Zenny Date: Mon, 8 Jun 2026 22:11:19 -0700 Subject: [PATCH] Remove chariot --- Zennysoft.Game.Ma/src/enemy/EnemyType.cs | 2 +- .../src/enemy/EnemyTypeToEnemyConverter.cs | 8 +- .../enemy/enemy_types/06. chariot/Chariot.cs | 103 - .../enemy_types/06. chariot/Chariot.cs.uid | 1 - .../enemy_types/06. chariot/Chariot.tscn | 121 - .../06. chariot/ChariotModelView.cs | 21 - .../06. chariot/ChariotModelView.cs.uid | 1 - .../06. chariot/ChariotModelView.tscn | 7508 ----------------- Zennysoft.Game.Ma/src/map/DungeonFloorNode.cs | 2 - .../src/map/dungeon/code/DungeonFloor.cs | 75 +- .../src/ui/pause_menu/PauseDebugMenu.cs | 1 - 11 files changed, 42 insertions(+), 7801 deletions(-) delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs.uid delete mode 100644 Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn diff --git a/Zennysoft.Game.Ma/src/enemy/EnemyType.cs b/Zennysoft.Game.Ma/src/enemy/EnemyType.cs index c3e736b5..fbd13bb7 100644 --- a/Zennysoft.Game.Ma/src/enemy/EnemyType.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyType.cs @@ -7,7 +7,7 @@ public enum EnemyType FilthEater, Sara, Ballos, - Chariot, + Planter, Chinthe, AmbassadorGreen, AmbassadorRed, diff --git a/Zennysoft.Game.Ma/src/enemy/EnemyTypeToEnemyConverter.cs b/Zennysoft.Game.Ma/src/enemy/EnemyTypeToEnemyConverter.cs index a9957d08..a35d4967 100644 --- a/Zennysoft.Game.Ma/src/enemy/EnemyTypeToEnemyConverter.cs +++ b/Zennysoft.Game.Ma/src/enemy/EnemyTypeToEnemyConverter.cs @@ -23,8 +23,8 @@ public static class EnemyTypeToEnemyConverter return InstantiateFromPath(@$"{_folderPath}/04. sara/Sara.tscn"); case EnemyType.Ballos: return InstantiateFromPath(@$"{_folderPath}/05. ballos/Ballos.tscn"); - case EnemyType.Chariot: - return InstantiateFromPath(@$"{_folderPath}/06. chariot/Chariot.tscn"); + case EnemyType.Planter: + return InstantiateFromPath(@$"{_folderPath}/06. Planter/Planter.tscn"); case EnemyType.Chinthe: return InstantiateFromPath(@$"{_folderPath}/07. chinthe/Chinthe.tscn"); case EnemyType.AmbassadorGreen: @@ -62,8 +62,8 @@ public static class EnemyTypeToEnemyConverter return EnemyType.Sara; if (enemy is Ballos) return EnemyType.Ballos; - if (enemy is Chariot) - return EnemyType.Chariot; + if (enemy is Planter) + return EnemyType.Planter; if (enemy is Chinthe) return EnemyType.Chinthe; if (enemy is Ambassador ambassador) diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs deleted file mode 100644 index 50544279..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs +++ /dev/null @@ -1,103 +0,0 @@ -using Chickensoft.AutoInject; -using Chickensoft.Introspection; -using Godot; -using System; -using System.Collections.Generic; -using Zennysoft.Game.Ma; -using Zennysoft.Ma.Adapter; - -[Meta(typeof(IAutoNode))] -public partial class Chariot : Enemy2D, IHavePatrolBehavior, IHaveEngagePlayerBehavior, IHaveFollowBehavior -{ - public override void _Notification(int what) => this.Notify(what); - - [Export] private float PrimaryAttackChance { get; set; } = 0.75f; - - [Export] private float SecondaryAttackChance { get; set; } = 0.25f; - - [Node] public NavigationAgent3D NavigationAgent { get; set; } - [Node] public PatrolBehavior PatrolBehavior { get; set; } = default!; - [Node] public FollowBehavior FollowBehavior { get; set; } = default!; - [Node] public EngagePlayerBehavior EngagePlayerBehavior { get; set; } = default!; - - [Node] public Area3D PlayerDetector { get; set; } = default!; - - public void OnReady() - { - FollowBehavior.Init(NavigationAgent); - PatrolBehavior.Init(NavigationAgent); - PatrolBehavior.HomePosition = GlobalPosition; - PatrolBehavior.OnVelocityComputed += OnChariotVelocityComputed; - FollowBehavior.OnVelocityComputed += OnChariotVelocityComputed; - EngagePlayerBehavior.TakeAction += EngagePlayerBehavior_TakeAction; - EngagePlayerBehavior.AcquireTarget += EngagePlayerBehavior_AcquireTarget; - PlayerDetector.BodyEntered += Chariot_PlayerDetected; - PlayerDetector.BodyExited += Chariot_PlayerExitArea; - ((EnemyModelView)EnemyModelView).CanMove = true; - SetPhysicsProcess(true); - } - - private void Chariot_PlayerExitArea(Node3D body) - { - EngagePlayerBehavior.Disengage(); - } - - private void Chariot_PlayerDetected(Node3D body) - { - if (body is not IPlayer) - return; - - if (!_activated) - _enemyLogic.Input(new EnemyLogic.Input.Activate()); - EngagePlayerBehavior.Engage(); - } - - public override void Idle() - { - if (!_activated) - base.Idle(); - } - - public override void Move() - { - if (!_activated) - base.Move(); - } - - public void OnResolved() - { - _enemyLogic.Input(new EnemyLogic.Input.Patrol()); - } - - public override void Activate() - { - if (!_activated) - { - ((EnemyModelView)EnemyModelView).CanMove = false; - Velocity = Vector3.Zero; - EnemyModelView.PlayActivateAnimation(); - } - } - - public override void _Process(double delta) - { - if (!_activated) - base._Process(delta); - } - - public override void PerformAction() - { - var rng = new RandomNumberGenerator(); - var options = new List() { EnemyModelView.PlayPrimaryAttackAnimation, EnemyModelView.PlaySecondaryAttackAnimation }; - var selection = rng.RandWeighted([PrimaryAttackChance, SecondaryAttackChance]); - options[(int)selection].Invoke(); - } - - public void OnChariotVelocityComputed(Vector3 safeVelocity) - { - Velocity = safeVelocity; - LookAtTarget(safeVelocity); - if (((EnemyModelView)EnemyModelView).CanMove) - MoveAndSlide(); - } -} \ No newline at end of file diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid deleted file mode 100644 index 07c3b145..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://djx5x5bhkku85 diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn deleted file mode 100644 index 0467e46b..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/Chariot.tscn +++ /dev/null @@ -1,121 +0,0 @@ -[gd_scene load_steps=14 format=3 uid="uid://cd12cj1g37bn4"] - -[ext_resource type="Script" uid="uid://djx5x5bhkku85" path="res://src/enemy/enemy_types/06. chariot/Chariot.cs" id="1_q1q0f"] -[ext_resource type="PackedScene" uid="uid://dwgq2bxolnx8l" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.tscn" id="3_q1q0f"] -[ext_resource type="PackedScene" uid="uid://cn4fv2gv6raql" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_ee8v4"] -[ext_resource type="PackedScene" uid="uid://cve5oouhowtff" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_uv8in"] -[ext_resource type="AudioStream" uid="uid://ba8xendacec6" path="res://src/audio/sfx/item_kyuu_layer_2.ogg" id="6_582pa"] -[ext_resource type="PackedScene" uid="uid://cmhem5xknjsvc" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_cfqmf"] -[ext_resource type="AudioStream" uid="uid://b7ycb6qvitpmw" path="res://src/audio/sfx/player_HITENEMY_3.ogg" id="7_jemva"] -[ext_resource type="AudioStream" uid="uid://bf7adfdd857hw" path="res://src/audio/sfx/enemy_morph.ogg" id="8_ave6n"] -[ext_resource type="AudioStream" uid="uid://daye7334d7rfe" path="res://src/audio/sfx/ENEMY_CHARIOT_DEATH.ogg" id="9_cfqmf"] - -[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_cwfph"] -radius = 1.67281 -height = 3.34563 - -[sub_resource type="CylinderShape3D" id="CylinderShape3D_jbgmx"] -height = 5.0 -radius = 1.0 - -[sub_resource type="SphereShape3D" id="SphereShape3D_lqifn"] -radius = 1.20703 - -[sub_resource type="CylinderShape3D" id="CylinderShape3D_582pa"] -radius = 2.34863 - -[node name="Chariot" type="CharacterBody3D" groups=["enemy"]] -process_mode = 1 -collision_layer = 10 -collision_mask = 3 -axis_lock_linear_y = true -axis_lock_angular_x = true -script = ExtResource("1_q1q0f") - -[node name="CollisionShape" type="CollisionShape3D" parent="."] -unique_name_in_owner = true -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.40414, 0) -shape = SubResource("CapsuleShape3D_cwfph") - -[node name="LineOfSight" type="Area3D" parent="."] -unique_name_in_owner = true -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.40414, 0) -collision_layer = 2 -collision_mask = 2 - -[node name="CollisionShape3D" type="CollisionShape3D" parent="LineOfSight"] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, -2) -shape = SubResource("CylinderShape3D_jbgmx") - -[node name="Raycast" type="RayCast3D" parent="LineOfSight"] -unique_name_in_owner = true -transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0) -target_position = Vector3(0, 0, 3) - -[node name="Collision" type="Area3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) -collision_layer = 2048 -collision_mask = 0 - -[node name="CollisionShape3D" type="CollisionShape3D" parent="Collision"] -shape = SubResource("SphereShape3D_lqifn") - -[node name="EnemyModelView" parent="." instance=ExtResource("3_q1q0f")] -unique_name_in_owner = true -transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0.0547004, 0) - -[node name="PlayerDetector" type="Area3D" parent="."] -unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) -collision_layer = 0 -collision_mask = 2 - -[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("CylinderShape3D_582pa") - -[node name="Components" type="Node3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) - -[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_ee8v4")] -unique_name_in_owner = true - -[node name="FollowBehavior" parent="Components" instance=ExtResource("5_uv8in")] -unique_name_in_owner = true -_followSpeed = 150.0 - -[node name="EngagePlayerBehavior" parent="Components" instance=ExtResource("6_cfqmf")] -unique_name_in_owner = true -_acquireTargetTime = 2.0 - -[node name="NavigationAgent" type="NavigationAgent3D" parent="Components"] -unique_name_in_owner = true -avoidance_enabled = true -height = 3.0 -radius = 1.0 - -[node name="HitSounds" type="Node3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40414, 0) - -[node name="AbsorbSFX" type="AudioStreamPlayer3D" parent="HitSounds"] -unique_name_in_owner = true -stream = ExtResource("6_582pa") -bus = &"SFX" - -[node name="HitSFX" type="AudioStreamPlayer3D" parent="HitSounds"] -unique_name_in_owner = true -stream = ExtResource("7_jemva") -bus = &"SFX" - -[node name="MorphSFX" type="AudioStreamPlayer3D" parent="HitSounds"] -unique_name_in_owner = true -stream = ExtResource("8_ave6n") -bus = &"SFX" - -[node name="DieSFX" type="AudioStreamPlayer3D" parent="HitSounds"] -unique_name_in_owner = true -stream = ExtResource("9_cfqmf") -bus = &"SFX" - -[node name="AggroSFX" type="AudioStreamPlayer3D" parent="HitSounds"] -unique_name_in_owner = true -bus = &"SFX" diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs deleted file mode 100644 index f0d05341..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs +++ /dev/null @@ -1,21 +0,0 @@ -using Chickensoft.AutoInject; -using Chickensoft.Introspection; -using Godot; - -namespace Zennysoft.Game.Ma; - -[Meta(typeof(IAutoNode))] -public partial class ChariotModelView : EnemyModelView2D, IEnemyModelView -{ - public override void _Notification(int what) => this.Notify(what); - - [Node] AnimationTree ScrollAnimationTree { get; set; } = default!; - - - public override void PlayActivateAnimation() - { - _stateMachine.Travel(_activateName); - var scrollStateMachine = (AnimationNodeStateMachinePlayback)ScrollAnimationTree.Get(_parametersPlayback); - scrollStateMachine.Travel(_activateName); - } -} diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs.uid b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs.uid deleted file mode 100644 index 28ac764f..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.cs.uid +++ /dev/null @@ -1 +0,0 @@ -uid://ckxqmb4tu4rml diff --git a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn b/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn deleted file mode 100644 index de71f395..00000000 --- a/Zennysoft.Game.Ma/src/enemy/enemy_types/06. chariot/ChariotModelView.tscn +++ /dev/null @@ -1,7508 +0,0 @@ -[gd_scene load_steps=1222 format=3 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parent="Sprite3D/SubViewportContainer/SubViewport"] -unique_name_in_owner = true -visible = false -sprite_frames = SubResource("SpriteFrames_egi8d") -animation = &"" -offset = Vector2(500, 500) - -[node name="Scrolls" type="AnimatedSprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"] -unique_name_in_owner = true -z_index = 10 -position = Vector2(500, 500) -sprite_frames = SubResource("SpriteFrames_v10mr") -animation = &"appear_back" - -[node name="Hitbox" type="Area3D" parent="."] -unique_name_in_owner = true -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.153, 2.44543, 0) -collision_layer = 64 -collision_mask = 64 - -[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, -0.96098, -1.45579) -shape = SubResource("BoxShape3D_brkxl") -disabled = true - -[node name="AnimationPlayer" type="AnimationPlayer" parent="."] -unique_name_in_owner = true -libraries = { -&"": SubResource("AnimationLibrary_brkxl") -} - -[node name="ScrollAnimation" type="AnimationPlayer" parent="."] -unique_name_in_owner = true -libraries = { -&"": SubResource("AnimationLibrary_bhhf1") -} - -[node name="AnimationTree" type="AnimationTree" parent="."] -unique_name_in_owner = true -root_node = NodePath("%AnimationTree/..") -tree_root = SubResource("AnimationNodeStateMachine_sukco") -anim_player = NodePath("../AnimationPlayer") - -[node name="Attack VFX Player" type="AnimationPlayer" parent="."] -root_node = NodePath("Attack 1") -libraries = { -&"": SubResource("AnimationLibrary_jj0f0") -} - -[node name="Attack 1" type="AnimatedSprite3D" parent="Attack VFX Player"] -transform = Transform3D(0.84, 0, 0, 0, 0.84, 0, 0, 0, 0.84, 0, 1.76462, 0) -sprite_frames = SubResource("SpriteFrames_nb6b0") -frame = 26 - -[node name="Attack 2" type="AnimatedSprite3D" parent="Attack VFX Player"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.76462, 0) -sprite_frames = SubResource("SpriteFrames_i4gi3") - -[node name="Projectile1" type="Node3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44543, 0) - -[node name="Bullet" type="Node3D" parent="Projectile1"] - -[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Projectile1/Bullet"] -transform = Transform3D(0.495, 0, 0, 0, 0.495, 0, 0, 0, 0.495, 0, -0.73, 0) -visible = false -offset = Vector2(0, 150) -billboard = 1 -sprite_frames = SubResource("SpriteFrames_brsyt") -autoplay = "default" -frame_progress = 0.79934 - -[node name="ProjectileHitbox" type="Area3D" parent="Projectile1/Bullet"] -unique_name_in_owner = true -collision_layer = 0 -collision_mask = 64 -monitoring = false - -[node name="CollisionShape3D" type="CollisionShape3D" parent="Projectile1/Bullet/ProjectileHitbox"] -shape = SubResource("SphereShape3D_kct8n") - -[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Projectile1/Bullet"] - -[node name="AnimationPlayer" type="AnimationPlayer" parent="Projectile1/Bullet"] -root_node = NodePath("../AnimatedSprite3D") -libraries = { -&"": SubResource("AnimationLibrary_q8n6h") -} - -[node name="Projectile2" type="Node3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44543, 0) - -[node name="Bullet" type="Node3D" parent="Projectile2"] - -[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="Projectile2/Bullet"] -visible = false -offset = Vector2(0, 150) -billboard = 1 -sprite_frames = SubResource("SpriteFrames_p70s4") -autoplay = "default" - -[node name="ProjectileHitbox" type="Area3D" parent="Projectile2/Bullet"] -collision_layer = 0 -collision_mask = 64 -monitoring = false - -[node name="CollisionShape3D" type="CollisionShape3D" parent="Projectile2/Bullet/ProjectileHitbox"] -shape = SubResource("SphereShape3D_kct8n") - -[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Projectile2/Bullet"] - -[node name="AnimationPlayer" type="AnimationPlayer" parent="Projectile2/Bullet"] -root_node = NodePath("../AnimatedSprite3D") -libraries = { -&"": SubResource("AnimationLibrary_q8n6h") -} - -[node name="WalkSFX" type="AudioStreamPlayer3D" parent="."] -unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44543, 0) -autoplay = true -bus = &"SFX" - -[node name="Shadow" type="Sprite3D" parent="."] -transform = Transform3D(1.08, 0, 0, 0, -4.72083e-08, 1.08, 0, -1.08, -4.72083e-08, 0.00393164, -0.0461296, 0.0077811) -transparency = 0.1 -cast_shadow = 0 -modulate = Color(1, 1, 1, 0.591) -texture_filter = 0 -texture = ExtResource("980_jrkfh") diff --git a/Zennysoft.Game.Ma/src/map/DungeonFloorNode.cs b/Zennysoft.Game.Ma/src/map/DungeonFloorNode.cs index cce5b798..a301e7e4 100644 --- a/Zennysoft.Game.Ma/src/map/DungeonFloorNode.cs +++ b/Zennysoft.Game.Ma/src/map/DungeonFloorNode.cs @@ -23,8 +23,6 @@ public partial class DungeonFloorNode : FloorNode [Export] public float Ballos { get; set; } [Export] - public float Chariot { get; set; } - [Export] public float Chinthe { get; set; } [Export] public float GreenAmbassador { get; set; } diff --git a/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs index 79109506..9962638e 100644 --- a/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs +++ b/Zennysoft.Game.Ma/src/map/dungeon/code/DungeonFloor.cs @@ -20,9 +20,9 @@ public partial class DungeonFloor : Node3D, IDungeonFloor public void InitializeDungeon() { - Rooms = []; - Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms); - _playerSpawnPoint = RandomizePlayerSpawnPoint(); + Rooms = []; + Rooms = FindAllDungeonRooms([.. GetChildren()], Rooms); + _playerSpawnPoint = RandomizePlayerSpawnPoint(); } public void FadeOutAudio() @@ -32,27 +32,26 @@ public partial class DungeonFloor : Node3D, IDungeonFloor public void SpawnEnemies(DungeonFloorNode floorNode) { - var enemyOdds = new Godot.Collections.Dictionary - { - { EnemyType.Sproingy, floorNode.Sproingy }, - { EnemyType.Michael, floorNode.Michael }, - { EnemyType.FilthEater, floorNode.FilthEater }, - { EnemyType.Sara, floorNode.Sara }, - { EnemyType.Ballos, floorNode.Ballos }, - { EnemyType.Chariot, floorNode.Chariot }, - { EnemyType.Chinthe, floorNode.Chinthe }, - { EnemyType.AmbassadorGreen, floorNode.GreenAmbassador }, - { EnemyType.AmbassadorRed, floorNode.RedAmbassador }, - { EnemyType.AmbassadorSteel, floorNode.SteelAmbassador }, - { EnemyType.AgniDemon, floorNode.AgniDemon }, - { EnemyType.AqueousDemon, floorNode.AqueosDemon }, - { EnemyType.Palan, floorNode.Palan }, - { EnemyType.ShieldOfHeaven, floorNode.ShieldOfHeaven }, - { EnemyType.GoldSproingy, floorNode.GoldSproingy }, - }; - var monsterRooms = Rooms.OfType(); - foreach (var room in monsterRooms) - room.SpawnEnemies(enemyOdds); + var enemyOdds = new Godot.Collections.Dictionary + { + { EnemyType.Sproingy, floorNode.Sproingy }, + { EnemyType.Michael, floorNode.Michael }, + { EnemyType.FilthEater, floorNode.FilthEater }, + { EnemyType.Sara, floorNode.Sara }, + { EnemyType.Ballos, floorNode.Ballos }, + { EnemyType.Chinthe, floorNode.Chinthe }, + { EnemyType.AmbassadorGreen, floorNode.GreenAmbassador }, + { EnemyType.AmbassadorRed, floorNode.RedAmbassador }, + { EnemyType.AmbassadorSteel, floorNode.SteelAmbassador }, + { EnemyType.AgniDemon, floorNode.AgniDemon }, + { EnemyType.AqueousDemon, floorNode.AqueosDemon }, + { EnemyType.Palan, floorNode.Palan }, + { EnemyType.ShieldOfHeaven, floorNode.ShieldOfHeaven }, + { EnemyType.GoldSproingy, floorNode.GoldSproingy }, + }; + var monsterRooms = Rooms.OfType(); + foreach (var room in monsterRooms) + room.SpawnEnemies(enemyOdds); } public (Vector3 Rotation, Vector3 Position) GetPlayerSpawnPoint() { return (_playerSpawnPoint.Rotation, new Vector3(_playerSpawnPoint.GlobalPosition.X, 0, _playerSpawnPoint.GlobalPosition.Z)); } @@ -60,25 +59,25 @@ public partial class DungeonFloor : Node3D, IDungeonFloor private Marker3D RandomizePlayerSpawnPoint() { - var randomSpawnLocations = Rooms - .OfType() - .Select(x => x.PlayerSpawn); - var godotCollection = new Godot.Collections.Array(randomSpawnLocations); - var result = godotCollection.PickRandom(); - return result; + var randomSpawnLocations = Rooms + .OfType() + .Select(x => x.PlayerSpawn); + var godotCollection = new Godot.Collections.Array(randomSpawnLocations); + var result = godotCollection.PickRandom(); + return result; } private static ImmutableList FindAllDungeonRooms(List nodesToSearch, ImmutableList roomsFound) { - if (nodesToSearch.Count == 0) - return roomsFound; + if (nodesToSearch.Count == 0) + return roomsFound; - foreach (var node in nodesToSearch) - { - if (node is IDungeonRoom dungeonRoom) - roomsFound = roomsFound.Add(dungeonRoom); - } + foreach (var node in nodesToSearch) + { + if (node is IDungeonRoom dungeonRoom) + roomsFound = roomsFound.Add(dungeonRoom); + } - return FindAllDungeonRooms([.. nodesToSearch.SelectMany(x => x.GetChildren())], roomsFound); + return FindAllDungeonRooms([.. nodesToSearch.SelectMany(x => x.GetChildren())], roomsFound); } } diff --git a/Zennysoft.Game.Ma/src/ui/pause_menu/PauseDebugMenu.cs b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseDebugMenu.cs index 5e4e3cac..03796910 100644 --- a/Zennysoft.Game.Ma/src/ui/pause_menu/PauseDebugMenu.cs +++ b/Zennysoft.Game.Ma/src/ui/pause_menu/PauseDebugMenu.cs @@ -60,7 +60,6 @@ public partial class PauseDebugMenu : Control, IDebugMenu _enemyFilePath + "/03. filth_eater/FilthEater.tscn", _enemyFilePath + "/04. sara/Sara.tscn", _enemyFilePath + "/05. ballos/Ballos.tscn", - _enemyFilePath + "/06. chariot/Chariot.tscn", _enemyFilePath + "/07. chinthe/Chinthe.tscn", _enemyFilePath + "/08a. Ambassador/Ambassador.tscn", _enemyFilePath + "/08b. Ambassador (red)/AmbassadorRed.tscn",