diff --git a/project.godot b/project.godot index 7d9b9c2f..ebb50bae 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="GameJamDungeon" -run/main_scene="uid://cagfc5ridmteu" +run/main_scene="uid://d1gjaijijd5ot" run/print_header=false config/features=PackedStringArray("4.4", "C#", "GL Compatibility") run/delta_smoothing=false diff --git a/src/app/App.cs b/src/app/App.cs index 025d07d6..dc79ab81 100644 --- a/src/app/App.cs +++ b/src/app/App.cs @@ -25,7 +25,7 @@ public partial class App : CanvasLayer, IApp public IAppLogic AppLogic { get; set; } = default!; public AppLogic.IBinding AppBinding { get; set; } = default!; - [Node] public IMenu Menu { get; set; } = default!; + [Node] public Menu Menu { get; set; } = default!; [Node] public ISubViewport GameWindow { get; set; } = default!; @@ -81,6 +81,7 @@ public partial class App : CanvasLayer, IApp Game.Show(); FadeInFromBlack(); + Menu.NewGameButton.GrabFocus(); }) .Handle((in AppLogic.Output.FadeToBlack _) => FadeToBlack()) .Handle((in AppLogic.Output.HideGame _) => FadeToBlack()) diff --git a/src/menu/Menu.cs b/src/menu/Menu.cs index a4426a4a..144f93e0 100644 --- a/src/menu/Menu.cs +++ b/src/menu/Menu.cs @@ -51,10 +51,4 @@ public partial class Menu : Control, IMenu public void OnLoadGamePressed() => EmitSignal(SignalName.LoadGame); public void OnQuitPressed() => EmitSignal(SignalName.Quit); - - public override void _UnhandledInput(InputEvent @event) - { - if (@event.IsActionPressed(GameInputs.Attack)) - OnNewGamePressed(); - } } diff --git a/src/menu/Menu.tscn b/src/menu/Menu.tscn index 9137db01..ca853287 100644 --- a/src/menu/Menu.tscn +++ b/src/menu/Menu.tscn @@ -18,6 +18,7 @@ anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 0 theme_override_constants/margin_left = 100 theme_override_constants/margin_top = 100 theme_override_constants/margin_right = 100 @@ -27,19 +28,27 @@ theme_override_constants/margin_bottom = 100 layout_mode = 2 size_flags_horizontal = 0 size_flags_vertical = 0 +mouse_filter = 0 [node name="NewGameButton" type="Button" parent="MarginContainer/VBoxContainer"] unique_name_in_owner = true layout_mode = 2 +focus_neighbor_bottom = NodePath("../LoadGameButton") +theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1) text = "New Game" [node name="LoadGameButton" type="Button" parent="MarginContainer/VBoxContainer"] unique_name_in_owner = true layout_mode = 2 +focus_neighbor_top = NodePath("../NewGameButton") +focus_neighbor_bottom = NodePath("../QuitButton") +theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1) text = "Load Game" [node name="QuitButton" type="Button" parent="MarginContainer/VBoxContainer"] unique_name_in_owner = true layout_mode = 2 +focus_neighbor_top = NodePath("../LoadGameButton") +theme_override_colors/font_focus_color = Color(0.976471, 0.827451, 0, 1) text = "Quit "