Fixed up most items to reflect item databse. (descriptions, damage values etc)
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://bfsc6crpsqkp2"]
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[ext_resource type="Texture2D" uid="uid://vlnwkaxxxmtl" path="res://src/items/throwable/textures/yellowd.png" id="1_6blos"]
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[ext_resource type="Texture2D" uid="uid://cvqe481rvusu6" path="res://src/items/throwable/textures/TelluricDice.png" id="1_6blos"]
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[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_8p6as"]
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[resource]
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@@ -10,10 +10,14 @@ HealVTAmount = 5
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ElementType = 2
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UsableItemTag = 0
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MinimumCount = 1
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MaximumCount = 8
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MaximumCount = 9
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Name = "Geomantic Dice - Telluric"
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StatDescription = "Throw to deal minor Aeolic damage to enemy."
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FlavorText = ""
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FlavorText = "Geomantic dice set to the Telluric configuration.
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For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction.
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"
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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