Fixed up most items to reflect item databse. (descriptions, damage values etc)
@@ -1,33 +0,0 @@
|
||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://b2tjmgvxww6bk"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://rfxc185x4vij" path="res://src/items/throwable/textures/Green Dice.png" id="1_6iufs"]
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||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_pxcw1"]
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||||
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||||
[resource]
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||||
script = ExtResource("2_pxcw1")
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||||
HealHPAmount = 10
|
||||
HealVTAmount = 5
|
||||
ElementType = 1
|
||||
UsableItemTag = 0
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||||
MinimumCount = 1
|
||||
MaximumCount = 8
|
||||
Name = "Geomantic Dice - Aeolic"
|
||||
StatDescription = "Throw to deal minor Aeolic damage to enemy."
|
||||
FlavorText = ""
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
TelluricResistance = 0
|
||||
HydricResistance = 0
|
||||
IgneousResistance = 0
|
||||
FerrumResistance = 0
|
||||
HolyResistance = 0
|
||||
CurseResistance = 0
|
||||
ThrowSpeed = 20.0
|
||||
ThrowDamage = 20
|
||||
ItemTag = 0
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Texture = ExtResource("1_6iufs")
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@@ -0,0 +1,35 @@
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||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://b2tjmgvxww6bk"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://b0u4l0db0x0t8" path="res://src/items/throwable/textures/EolicDice.png" id="1_2d36e"]
|
||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_m6pbc"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_m6pbc")
|
||||
HealHPAmount = 10
|
||||
HealVTAmount = 5
|
||||
ElementType = 1
|
||||
UsableItemTag = 0
|
||||
MinimumCount = 1
|
||||
MaximumCount = 9
|
||||
Name = "Geomantic Dice - Eolic"
|
||||
StatDescription = "Throw to deal minor Eolic damage to enemy."
|
||||
FlavorText = "Geomantic dice set to the Eolic configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction."
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
TelluricResistance = 0
|
||||
HydricResistance = 0
|
||||
IgneousResistance = 0
|
||||
FerrumResistance = 0
|
||||
HolyResistance = 0
|
||||
CurseResistance = 0
|
||||
ThrowSpeed = 20.0
|
||||
ThrowDamage = 20
|
||||
ItemTag = 0
|
||||
Texture = ExtResource("1_2d36e")
|
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@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://b30lp2hl3t77j"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cvslwrchs47uv" path="res://src/items/throwable/textures/Metal Dice.png" id="1_vlu0r"]
|
||||
[ext_resource type="Texture2D" uid="uid://gem5qry1uomt" path="res://src/items/throwable/textures/Ferrum Dice.png" id="1_vlu0r"]
|
||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_h1kw5"]
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||||
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||||
[resource]
|
||||
@@ -10,10 +10,12 @@ HealVTAmount = 5
|
||||
ElementType = 5
|
||||
UsableItemTag = 0
|
||||
MinimumCount = 1
|
||||
MaximumCount = 8
|
||||
MaximumCount = 9
|
||||
Name = "Geomantic Dice - Ferrum"
|
||||
StatDescription = "Throw to deal minor Aeolic damage to enemy."
|
||||
FlavorText = ""
|
||||
FlavorText = "Geomantic dice set to the Ferrum configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction."
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://bph8c6by4s047"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://b4oiwiv05txfw" path="res://src/items/throwable/textures/Blue Dice.png" id="1_rgguw"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwkobi30vruey" path="res://src/items/throwable/textures/Hydric Dice.png" id="1_rgguw"]
|
||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_5fgvy"]
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||||
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||||
[resource]
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@@ -10,10 +10,12 @@ HealVTAmount = 5
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ElementType = 3
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UsableItemTag = 0
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MinimumCount = 1
|
||||
MaximumCount = 8
|
||||
MaximumCount = 9
|
||||
Name = "Geomantic Dice - Hydric"
|
||||
StatDescription = "Throw to deal minor Aeolic damage to enemy."
|
||||
FlavorText = ""
|
||||
FlavorText = "Geomantic dice set to the Hydric configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction."
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://qhfnkvdik7cc"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://d2melu3c565hm" path="res://src/items/throwable/textures/Red Dice.png" id="1_cl58l"]
|
||||
[ext_resource type="Texture2D" uid="uid://dap4662qtvx7m" path="res://src/items/throwable/textures/Igneous Dice.png" id="1_cl58l"]
|
||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_4yg0l"]
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||||
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||||
[resource]
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||||
@@ -10,10 +10,12 @@ HealVTAmount = 5
|
||||
ElementType = 4
|
||||
UsableItemTag = 0
|
||||
MinimumCount = 1
|
||||
MaximumCount = 8
|
||||
MaximumCount = 9
|
||||
Name = "Geomantic Dice - Igneous"
|
||||
StatDescription = "Throw to deal minor Aeolic damage to enemy."
|
||||
FlavorText = ""
|
||||
FlavorText = "Geomantic dice set to the Igneous configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction."
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://bfsc6crpsqkp2"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://vlnwkaxxxmtl" path="res://src/items/throwable/textures/yellowd.png" id="1_6blos"]
|
||||
[ext_resource type="Texture2D" uid="uid://cvqe481rvusu6" path="res://src/items/throwable/textures/TelluricDice.png" id="1_6blos"]
|
||||
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="2_8p6as"]
|
||||
|
||||
[resource]
|
||||
@@ -10,10 +10,14 @@ HealVTAmount = 5
|
||||
ElementType = 2
|
||||
UsableItemTag = 0
|
||||
MinimumCount = 1
|
||||
MaximumCount = 8
|
||||
MaximumCount = 9
|
||||
Name = "Geomantic Dice - Telluric"
|
||||
StatDescription = "Throw to deal minor Aeolic damage to enemy."
|
||||
FlavorText = ""
|
||||
FlavorText = "Geomantic dice set to the Telluric configuration.
|
||||
|
||||
For the uninitiated in the arts; perhaps the best practice is to hurl it at one's enemies with enough force to hopefully shatter the delicate tool and manifest a robust elemental reaction.
|
||||
|
||||
"
|
||||
SpawnRate = 0.2
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
|
||||
|
Before Width: | Height: | Size: 22 KiB |
@@ -1,35 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b4oiwiv05txfw"
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path.bptc="res://.godot/imported/Blue Dice.png-28fbe42bb8e94ab92601d91cdeabab51.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/items/throwable/textures/Blue Dice.png"
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dest_files=["res://.godot/imported/Blue Dice.png-28fbe42bb8e94ab92601d91cdeabab51.bptc.ctex"]
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
@@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b0u4l0db0x0t8"
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path.bptc="res://.godot/imported/Telleric Dice.png-42993f105d330d1199abc538b993ef7d.bptc.ctex"
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path.bptc="res://.godot/imported/EolicDice.png-36dd6467db624d0059f5a8ff5d220822.bptc.ctex"
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metadata={
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"vram_texture": true
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@@ -11,8 +11,8 @@ metadata={
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[deps]
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dest_files=["res://.godot/imported/Telleric Dice.png-42993f105d330d1199abc538b993ef7d.bptc.ctex"]
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source_file="res://src/items/throwable/textures/EolicDice.png"
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dest_files=["res://.godot/imported/EolicDice.png-36dd6467db624d0059f5a8ff5d220822.bptc.ctex"]
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@@ -1,35 +0,0 @@
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type="CompressedTexture2D"
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uid="uid://rfxc185x4vij"
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path.bptc="res://.godot/imported/Green Dice.png-3fcf052aed4ec74f958af485ba42f7b6.bptc.ctex"
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[deps]
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@@ -1,35 +0,0 @@
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