Fixed up most items to reflect item databse. (descriptions, damage values etc)
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path.bptc="res://.godot/imported/flower1.png-c2a35508c729e570b24f2240e2a44adc.bptc.ctex"
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"vram_texture": true
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}
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[deps]
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source_file="res://src/items/special/textures/flower1.png"
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dest_files=["res://.godot/imported/flower1.png-c2a35508c729e570b24f2240e2a44adc.bptc.ctex"]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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Before Width: | Height: | Size: 3.4 KiB |
@@ -1,35 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://djs8nlhh212p3"
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path.bptc="res://.godot/imported/keystaff1.png-1f3da0c0804fa3d75d51c901739d674f.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/items/special/textures/keystaff1.png"
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dest_files=["res://.godot/imported/keystaff1.png-1f3da0c0804fa3d75d51c901739d674f.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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