Fixed up most items to reflect item databse. (descriptions, damage values etc)
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[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://cc5utcc7ge2xd"]
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[ext_resource type="Texture2D" uid="uid://bamulmtkrsfrj" path="res://src/items/effect/textures/SpellSignMetallicReducer.png" id="1_j03wp"]
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[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_dgqkk"]
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[resource]
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script = ExtResource("2_dgqkk")
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UsableItemTag = 12
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ElementalDamageType = 0
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Name = "Spell Sign: Metallic Reducer"
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StatDescription = ""
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FlavorText = "A spell for breaking down reignments.
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Lowers effectiveness of the currently equipped armor."
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 5
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_j03wp")
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metadata/_custom_type_script = "uid://b5w4iw4iqmxtn"
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