Fixed up most items to reflect item databse. (descriptions, damage values etc)
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://lx7xkoj6w8gr"]
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[ext_resource type="Texture2D" uid="uid://12djyo3qt4xv" path="res://src/items/effect/textures/Cloth Resolution.png" id="1_s58d3"]
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[ext_resource type="Texture2D" uid="uid://12djyo3qt4xv" path="res://src/items/effect/textures/SpellSignCloth Resolution.PNG" id="1_s58d3"]
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[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_o41ik"]
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[resource]
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@@ -10,7 +10,9 @@ ElementalDamageType = 0
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Name = "Spell Sign: Cloth Resolution"
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StatDescription = "Raise currently equipped armor's DEF by 1.
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Does nothing if no armor is equipped."
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FlavorText = ""
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FlavorText = "A spell for strengthening armor.
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Raises the effectiveness of the selected armor."
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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