Fixed up most items to reflect item databse. (descriptions, damage values etc)

This commit is contained in:
Pal
2026-04-21 02:16:54 -07:00
parent c58ca8693b
commit c6b08df99b
275 changed files with 923 additions and 2199 deletions
@@ -0,0 +1,36 @@
[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=3 format=3 uid="uid://d0cxrf0nldona"]
[ext_resource type="Texture2D" uid="uid://xiqfet2fnnrs" path="res://src/items/consumable/texture/Somalata Electuary.png" id="1_1emhh"]
[ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="2_xv45j"]
[resource]
script = ExtResource("2_xv45j")
HealHPAmount = 60
HealVTAmount = 0
PermanentRaiseHPAmount = 16
PermanentRaiseVTAmount = 0
HealsStatusAilments = false
Name = "Somalata Electuary"
StatDescription = "Restores 60 HP.
If HP is currently full, raises Maximum HP by 16."
FlavorText = "A portion of the sacred plant, ground into a restorative electuary.
Restores 60 HP.
If HP is full: raises max HP by 16."
SpawnRate = 0.25
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_1emhh")