Fixed up most items to reflect item databse. (descriptions, damage values etc)
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://bhfs0jk02jha2"]
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[ext_resource type="Texture2D" uid="uid://cenjp5ylog4sk" path="res://src/items/box/textures/SpellSign Box.png" id="1_qdrns"]
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[ext_resource type="Texture2D" uid="uid://c1bb88y1lppbu" path="res://src/items/box/textures/Trinket Box.png" id="1_qdrns"]
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[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_4l6ua"]
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[resource]
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@@ -8,7 +8,10 @@ script = ExtResource("2_4l6ua")
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DamageToPlayer = 0
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Name = "Trinket Box"
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StatDescription = "Contains a jewel."
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FlavorText = ""
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FlavorText = "A box used to hold rare gems and valuables.
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Many of the Tower's inhabitants could not stand to see such treasures loose and scattered about, falling into cracks or presenting slipping hazards. And, after all, it is a pleasant feeling to organize one's home.
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Grants 1 Jewel upon opening."
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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