Fixed up most items to reflect item databse. (descriptions, damage values etc)

This commit is contained in:
Pal
2026-04-21 02:16:54 -07:00
parent c58ca8693b
commit c6b08df99b
275 changed files with 923 additions and 2199 deletions

View File

@@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="BoxItemStats" load_steps=2 format=3 uid="uid://dsb2gcjeme5yy"]
[gd_resource type="Resource" script_class="BoxItemStats" load_steps=3 format=3 uid="uid://dsb2gcjeme5yy"]
[ext_resource type="Texture2D" uid="uid://bcdtr55kx6844" path="res://src/items/box/textures/Malfunction.png" id="1_3scao"]
[ext_resource type="Script" uid="uid://vuavr681au06" path="res://src/items/accessory/BoxItemStats.cs" id="2_vgter"]
[resource]
@@ -7,7 +8,9 @@ script = ExtResource("2_vgter")
DamageToPlayer = 70
Name = "Malfunction"
StatDescription = "Deals a significant amount of damage."
FlavorText = ""
FlavorText = "A broken, volatile box that threatens to explode.
Will damage the opener or anything it comes into contact with. Hence, many find it wise to eject it from their personage at the earliest possible convenience."
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 0
@@ -24,4 +27,5 @@ CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 70
ItemTag = 3
Texture = ExtResource("1_3scao")
metadata/_custom_type_script = "uid://vuavr681au06"